# DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models

arXiv: https://arxiv.org/abs/2610.12572 · HTML: https://mlsanity.com/paper/2610.12572/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion reasoning and test-time scaling, one of 17 directions in LLM reasoning.
- Builds on 26 of its 30 references that are in the map.
- First posted on arXiv 8 Oct 2026.

## Placed in

- LLM reasoning / [Diffusion reasoning and test-time scaling](https://mlsanity.com/lr/diffusion-reasoning-and-test-time-scaling/)
- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 26 of 26)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [GenEval: An Object-Focused Framework for Evaluating Text-to-Image Alignment](https://mlsanity.com/paper/2310.11513/) (2023)
- [Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesis](https://mlsanity.com/paper/2306.09341/) (2023)
- [Diffusion Model Alignment Using Direct Preference Optimization](https://mlsanity.com/paper/2311.12908/) (2023)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [DanceGRPO: Unleashing GRPO on Visual Generation](https://mlsanity.com/paper/2505.07818/) (2025)
- [Improving Video Generation with Human Feedback](https://mlsanity.com/paper/2501.13918/) (2025)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [DiffusionNFT: Online Diffusion Reinforcement with Forward Process](https://mlsanity.com/paper/2509.16117/) (2025)
- [TempFlow-GRPO: When Timing Matters for GRPO in Flow Models](https://mlsanity.com/paper/2508.04324/) (2025)
- [Advantage Weighted Matching: Aligning RL with Pretraining in Diffusion Models](https://mlsanity.com/paper/2509.25050/) (2025)
- [Coefficients-Preserving Sampling for Reinforcement Learning with Flow Matching](https://mlsanity.com/paper/2509.05952/) (2025)
- [GRPO-Guard: Mitigating Implicit Over-Optimization in Flow Matching via Regulated Clipping](https://mlsanity.com/paper/2510.22319/) (2025)
- [Tilt Matching for Scalable Sampling and Fine-Tuning](https://mlsanity.com/paper/2512.21829/) (2025)
- [Flow-DPPO: Divergence Proximal Policy Optimization for Flow Matching Models](https://mlsanity.com/paper/2606.11025/) (2026)
- [Diffusion Reinforcement Learning via Centered Reward Distillation](https://mlsanity.com/paper/2603.14128/) (2026)
- [Qwen-Image-2.0-RL Technical Report](https://mlsanity.com/paper/2606.27608/) (2026)
- [Designing Reinforcement Learning for Diffusion Models: A Unified Path-Space View](https://mlsanity.com/paper/2608.14430/) (2026)

## Abstract (arXiv)

Online reinforcement learning (RL) fine-tunes diffusion models with black-box rewards, but reverse-process methods such as Flow-GRPO are limited in efficiency by poor credit assignment, while forward-process methods such as DiffusionNFT are efficient yet unstable without carefully tuned exponential-moving-average (EMA) off-policy training. We show that NFT-style objectives contain a hidden forward--reverse consistency force that joint positive--negative training cancels only partially, and that EMA stabilizes training through restoration rather than off-policy rollouts. We introduce DiffusionART (Diffusion Reinforcement with Aggregation-First Reward Tilting), which aggregates each prompt's rewards into a shared reward-improving direction for reverse-process states, removing the consistency force by construction, and adds a trust-region-masked second update for drift-adaptive restoration without EMA tuning. It requires no differentiable reward model, remains effective with fewer samples per prompt, and supports pairwise reward models (DiffusionART-Pairwise). Across image and video generation, DiffusionART trains efficiently and stably without per-task tuning. In particular, on HunyuanVideo-13B with equally weighted visual and motion quality rewards, DiffusionART reaches the late-stage mean reward levels of DiffusionNFT and Flow-GRPO-Fast with 12.02 and 11.72 times fewer GPU hours, respectively, while achieving 28.8% and 53.0% higher mean training rewards.
