# CausalDreamer: Learning Predictive World Models with Latent Disentanglement

arXiv: https://arxiv.org/abs/2610.12016 · HTML: https://mlsanity.com/paper/2610.12016/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 12 of its 21 references that are in the map.
- First posted on arXiv 8 Oct 2026.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 12 of 12)

- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning](https://mlsanity.com/paper/2411.04983/) (2024)
- [Training Agents Inside of Scalable World Models](https://mlsanity.com/paper/2509.24527/) (2025)
- [The Distracting Control Suite -- A Challenging Benchmark for Reinforcement Learning from Pixels](https://mlsanity.com/paper/2101.02722/) (2021)
- [Denoised MDPs: Learning World Models Better Than the World Itself](https://mlsanity.com/paper/2206.15477/) (2022)
- [Guaranteed Discovery of Control-Endogenous Latent States with Multi-Step Inverse Models](https://mlsanity.com/paper/2207.08229/) (2022)
- [Causal-JEPA: Learning World Models through Object-Level Latent Masking](https://mlsanity.com/paper/2602.11389/) (2026)
- [Learning World Models with Identifiable Factorization](https://mlsanity.com/paper/2306.06561/) (2023)
- [Agent-Controller Representations: Principled Offline RL with Rich Exogenous Information](https://mlsanity.com/paper/2211.00164/) (2022)
- [Hallucination in World Models is Predictable and Preventable](https://mlsanity.com/paper/2606.27326/) (2026)

## Abstract (arXiv)

World models for control must capture which aspects of the environment respond to the agent's actions and which are relevant to reward. Generative world models such as Dreamer 4 consist of a video tokenizer, which encodes each frame into a latent, and a dynamics model, which is pretrained to predict future latents from past latents and actions. Yet the tokenizer is trained with a reconstruction objective, without action or reward supervision, so its latent provides no explicit mechanism to separate controllable, uncontrollable, reward-relevant, and reward-irrelevant information. We propose textitCausalDreamer, which keeps the tokenizer frozen and re-encodes its latent into a factored representation of four groups along two axes: controllability, where only the two controllable groups receive the action, and reward relevance, learned by predicting the reward from the two reward-relevant groups. The pretrained dynamics model is then fine-tuned to predict the factored representation. We evaluate textitCausalDreamer and the pretrained world model it starts from with model-predictive planning on 20 MMBench2 tasks: 10 clean tasks seen during training and 10 unseen tasks, of which 6 are manipulated variants of clean tasks with a changed background, object, or maze layout, and 4 are new environments. We normalize returns so that a policy taking uniformly random actions scores 0 and an expert scores 1. textitCausalDreamer achieves a 14% higher normalized score than the pretrained world model on the clean tasks (0.199 vs. 0.175) and a 25% higher score on the manipulated variants (0.307 vs. 0.246), while neither model scores meaningfully above the random policy in the new environments. Additionally, our analysis shows that the factored representation separates reward-irrelevant changes, such as a changed background, from its reward-relevant groups.
