# Seek-and-View Reasoning for Multi-View Spatial Understanding

arXiv: https://arxiv.org/abs/2610.11810 · HTML: https://mlsanity.com/paper/2610.11810/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 22 of its 57 references that are in the map.
- First posted on arXiv 8 Oct 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 22 of 22)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [Gemma 4 Technical Report](https://mlsanity.com/paper/2607.02770/) (2026)
- [Chain-of-Visual-Thought: Teaching VLMs to See and Think Better with Continuous Visual Tokens](https://mlsanity.com/paper/2511.19418/) (2025)
- [Explain Before You Answer: A Survey on Compositional Visual Reasoning](https://mlsanity.com/paper/2508.17298/) (2025)
- [VGGT-Omega](https://mlsanity.com/paper/2605.15195/) (2026)
- [Think3D: Thinking with Space for Spatial Reasoning](https://mlsanity.com/paper/2601.13029/) (2026)
- [SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning](https://mlsanity.com/paper/2606.13673/) (2026)
- [SpatialStack: Layered Geometry-Language Fusion for 3D VLM Spatial Reasoning](https://mlsanity.com/paper/2603.27437/) (2026)
- [Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators](https://mlsanity.com/paper/2606.06476/) (2026)
- [Don't Show Pixels, Show Cues: Unlocking Visual Tool Reasoning in Language Models via Perception Programs](https://mlsanity.com/paper/2604.12896/) (2026)
- [World2VLM: Distilling World Model Imagination into VLMs for Dynamic Spatial Reasoning](https://mlsanity.com/paper/2604.26934/) (2026)
- [OpenView: Empowering MLLMs with Out-of-view VQA](https://mlsanity.com/paper/2512.18563/) (2025)
- [Grounded 3D-Aware Spatial Vision-Language Modeling](https://mlsanity.com/paper/2605.30307/) (2026)
- [Dense Reward for Multi-View 3D Reasoning with Global Maps and Local Views](https://mlsanity.com/paper/2606.23557/) (2026)
- [How and What to Imagine? Visual Thinking in Unified Multimodal Models for Cross-View Spatial Reasoning](https://mlsanity.com/paper/2605.27310/) (2026)
- [G3T Up! Gravity Aligned Coordinate Frames Simplify Pointmap Processing](https://mlsanity.com/paper/2605.27372/) (2026)
- [OmniView-Space: Reinforcing Spatial Reasoning via Multi-Perspective Spatial Mapping](https://mlsanity.com/paper/2607.00881/) (2026)
- [Enhancing MLLM Spatial Understanding via Active 3D Scene Exploration for Multi-Perspective Reasoning](https://mlsanity.com/paper/2604.06725/) (2026)
- [Thinking with Novel Views: A Systematic Analysis of Generative-Augmented Spatial Intelligence](https://mlsanity.com/paper/2605.10588/) (2026)

## Abstract (arXiv)

Existing approaches to multi-view spatial reasoning operate largely on sparse input views. Vision-language models (VLMs) are thus restricted to understand a scene and infer spatial relations within these fixed views, leading to fragile cross-view alignment and geometry-to-language bottleneck. To address these issues, we formulate a novel Seek-and-View reasoning approach to find implicit cross-view spatial evidence by locating a question-relevant view to support the spatial reasoning. To realize this approach, we propose Vantage, a training-free model-agnostic reasoning framework that pairs a VLM with a 3D foundation model: a viewpoint-grounded reasoning stage for question analysis and view planning, followed by a geometry-grounded evidence augmentation stage to effectively synthesize and incorporate visual evidence into the final reasoning. Comprehensive experiments on six VLMs demonstrate consistent improvements on five benchmarks without fine-tuning. Overall, by revealing spatial evidence through view-grounded reasoning, Vantage can largely reduce reliance on language-based cross-view alignment and improve multi-view spatial understanding. Our code is available at https://github.com/q1xiangchen/Vantage.
