# WARP-VLA: Wrist-Camera Adaptation for View-Robust Policy Execution in Vision-Language-Action Models

arXiv: https://arxiv.org/abs/2610.11508 · HTML: https://mlsanity.com/paper/2610.11508/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D and spatial-aware VLA, one of 13 directions in Vision-language-action models.
- Builds on 18 of its 39 references that are in the map.
- First posted on arXiv 8 Oct 2026.

## Placed in

- Vision-language-action models / [3D and spatial-aware VLA](https://mlsanity.com/vla/3d-and-spatial-aware-vla/)
- Mixture-of-experts / [MoE in reinforcement learning and robotics](https://mlsanity.com/moe/moe-in-reinforcement-learning-and-robotics/)

## Builds on (most cited first, 18 of 18)

- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Success](https://mlsanity.com/paper/2502.19645/) (2025)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model](https://mlsanity.com/paper/2501.15830/) (2025)
- [CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulation](https://mlsanity.com/paper/2411.19650/) (2024)
- [LIBERO-Plus: In-depth Robustness Analysis of Vision-Language-Action Models](https://mlsanity.com/paper/2510.13626/) (2025)
- [Gemini Robotics: Bringing AI into the Physical World](https://mlsanity.com/paper/2503.20020/) (2025)
- [GeoVLA: Empowering 3D Representations in Vision-Language-Action Models](https://mlsanity.com/paper/2508.09071/) (2025)
- [GeoAware-VLA: Implicit Geometry Aware Vision-Language-Action Model](https://mlsanity.com/paper/2509.14117/) (2025)
- [StereoVLA: Enhancing Vision-Language-Action Models with Stereo Vision](https://mlsanity.com/paper/2512.21970/) (2025)
- [Any3D-VLA: Enhancing VLA Robustness via Diverse Point Clouds](https://mlsanity.com/paper/2602.00807/) (2026)
- [Geometric Action Model for Robot Policy Learning](https://mlsanity.com/paper/2606.17046/) (2026)
- [AnyCamVLA: Zero-Shot Camera Adaptation for Viewpoint Robust Vision-Language-Action Models](https://mlsanity.com/paper/2603.05868/) (2026)
- [From Fixed to Free Cameras: Calibration-Free View-Robust Vision-Language-Action Model](https://mlsanity.com/paper/2607.05396/) (2026)
- [G3VLA: Geometric inductive bias for Vision-Language-Action Models](https://mlsanity.com/paper/2606.24472/) (2026)

## Abstract (arXiv)

Despite recent advances in Vision-Language-Action models (VLAs) for robotic manipulation, their performance remains sensitive to changes in camera configuration. The problem becomes more evident in cross-setup deployment, as reproducing the exact camera pose used for training is nearly impossible. Unlike fixed external views, wrist views are more challenging because the camera moves with the robot, causing even small mounting variations to alter fine-grained geometric cues. To address this, we propose WARP-VLA, a camera-view robust VLA for diverse wrist camera configurations. WARP-VLA adopts a Mixture-of-Experts (MoE) architecture where individual experts learn view-specific feature transformations, and a router combines them based on implicit view information. This allows the policy to be deployed without requiring camera extrinsic parameters as additional input. Through experiments on the LIBERO benchmark, WARP-VLA improves the average success rate of pi-0.5 from 39.2% to 78.3% under wrist-view perturbations. The real-robot experiments further show that the feature-level adaptation learned in simulation successfully transfers to diverse deployment settings. To facilitate reproducibility and future research, we release our wrist viewpoint robustness benchmark and a plug-and-play implementation.
