# MATE4D: Matrix-Guided Editable 4D Generation from a Single Image

arXiv: https://arxiv.org/abs/2610.11181 · HTML: https://mlsanity.com/paper/2610.11181/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 46 references that are in the map.
- First posted on arXiv 8 Oct 2026.

## Builds on (most cited first, 11 of 11)

- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [DreamGaussian4D: Generative 4D Gaussian Splatting](https://mlsanity.com/paper/2312.17142/) (2023)
- [SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency](https://mlsanity.com/paper/2407.17470/) (2024)
- [4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency](https://mlsanity.com/paper/2312.17225/) (2023)
- [Animate124: Animating One Image to 4D Dynamic Scene](https://mlsanity.com/paper/2311.14603/) (2023)
- [Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models](https://mlsanity.com/paper/2405.16645/) (2024)
- [EG4D: Explicit Generation of 4D Object without Score Distillation](https://mlsanity.com/paper/2405.18132/) (2024)
- [Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Video](https://mlsanity.com/paper/2401.08742/) (2024)

## Abstract (arXiv)

Generative models have rapidly pushed content creation be-yond 2D imagery toward dynamic 3D and 4D scene synthesis. Yet pro-ducing realistic and temporally stable 4D content from a single image is still difficult because one view provides limited structural cues and weak motion evidence. We introduce MATE4D, a framework that converts one input image into editable dynamic 4D content. Our method constructs a spatio-temporal multi-view image matrix with text-guided background manipulation, delivering coherent supervision over viewpoint, appear-ance, and motion. These synthesized observations are used to optimize 3D Gaussian primitives, which are then animated through a lightweight deformation module to form a 4D representation. The resulting scenes preserve geometry more faithfully, maintain smoother temporal behavior, and keep background edits more consistent, reducing context ambiguity and motion artifacts. Experiments on Objaverse-XL and Diffusion4D show that MATE4D outperforms strong baselines in visual quality, effi-ciency, and controllability, supporting practical AR/VR content creation.
