# RobotWorld: Benchmarking Multimodal Agents for Robot Use Across Diverse Tasks and Embodiments

arXiv: https://arxiv.org/abs/2610.10409 · HTML: https://mlsanity.com/paper/2610.10409/

## Key facts

- No citing papers in the map yet (data through 7 Oct 2026).
- Builds on 39 of its 56 references that are in the map.
- First posted on arXiv 7 Oct 2026.

## Builds on (most cited first, 30 of 39)

- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents](https://mlsanity.com/paper/2502.09560/) (2025)
- [VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning Tasks](https://mlsanity.com/paper/2412.18194/) (2024)
- [Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making](https://mlsanity.com/paper/2410.07166/) (2024)
- [BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation](https://mlsanity.com/paper/2403.09227/) (2024)
- [CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation](https://mlsanity.com/paper/2603.22435/) (2026)
- [RoboCasa365: A Large-Scale Simulation Framework for Training and Benchmarking Generalist Robots](https://mlsanity.com/paper/2603.04356/) (2026)
- [EmbodiedEval: Evaluate Multimodal LLMs as Embodied Agents](https://mlsanity.com/paper/2501.11858/) (2025)
- [cuRobo: Parallelized Collision-Free Minimum-Jerk Robot Motion Generation](https://mlsanity.com/paper/2310.17274/) (2023)
- [ASPIRE: Agentic /Skills Discovery for Robotics](https://mlsanity.com/paper/2607.00272/) (2026)
- [RoboDojo: A Unified Sim-and-Real Benchmark for Comprehensive Evaluation of Generalist Robot Manipulation Policies](https://mlsanity.com/paper/2607.04434/) (2026)
- [OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Control](https://mlsanity.com/paper/2309.12825/) (2023)
- [RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies](https://mlsanity.com/paper/2604.09860/) (2026)
- [OpenWAM: An Open, Modular Exploration Towards Systematic World-Action Model Pretraining](https://mlsanity.com/paper/2609.07398/) (2026)
- [Show-Harness: Just a VLM Agent Can Play Robots](https://mlsanity.com/paper/2609.10522/) (2026)
- [Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learning](https://mlsanity.com/paper/2511.04831/) (2025)
- [Towards Building AI-CPS with NVIDIA Isaac Sim: An Industrial Benchmark and Case Study for Robotics Manipulation](https://mlsanity.com/paper/2308.00055/) (2023)
- [SelfWAM: A Self-Grounded Unified World Action Model for Fast Robot Control](https://mlsanity.com/paper/2608.00725/) (2026)
- [VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play](https://mlsanity.com/paper/2502.01932/) (2025)
- [Wheeled Lab: Modern Sim2Real for Low-cost, Open-source Wheeled Robotics](https://mlsanity.com/paper/2502.07380/) (2025)
- [Learning Soccer Skills for Humanoid Robots: A Progressive Perception-Action Framework](https://mlsanity.com/paper/2602.05310/) (2026)
- [SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learning](https://mlsanity.com/paper/2603.10306/) (2026)
- [Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands](https://mlsanity.com/paper/2609.15726/) (2026)

## Abstract (arXiv)

General-purpose agents increasingly write code, use tools, and complete complex digital tasks, raising the question of how far these capabilities carry into the physical world. To investigate this, we introduce RobotWorld, a challenging simulation testbed for robot use: turning instructions and observations into physical task execution through robot interfaces. Its 84 tasks span manipulation, mobile manipulation, locomotion, driving, and aerial control, with explicit interaction budgets and executable success checks. By analysing task outcomes alongside execution traces, we identify both the capabilities that transfer and the gaps that prevent reliable completion. Furthermore, we find that current agents can construct sophisticated perception and control workflows, including image segmentation, camera calibration, spatial estimation, and dynamics-based computation. These capabilities, however, do not consistently compose into successful behaviour: agents lose task-relevant object states despite reaching commanded poses, fail to correct ineffective actions, recover too late, or mistake unfinished tasks for completion. This uneven transfer also differs across models: Astra succeeds more often on spatial and constrained-contact goals, whereas Opus 5.5 succeeds more often on continuous-balance and timed-interaction goals. By linking these outcomes to execution behaviour, RobotWorld provides both a rigorous proving ground and an empirical account of the remaining capability gaps, thereby establishing concrete targets for training and designing more reliable physical-world agents.
