# CARES: A Controlled Synthetic Benchmark of Speaker Reactions to Sound

arXiv: https://arxiv.org/abs/2610.10208 · HTML: https://mlsanity.com/paper/2610.10208/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 32 references that are in the map.
- First posted on arXiv 7 Oct 2026.

## Builds on (most cited first, 12 of 12)

- [C-Pack: Packed Resources For General Chinese Embeddings](https://mlsanity.com/paper/2309.07597/) (2023)
- [Qwen3-Omni Technical Report](https://mlsanity.com/paper/2509.17765/) (2025)
- [Scaling Speech Technology to 1,000+ Languages](https://mlsanity.com/paper/2305.13516/) (2023)
- [Kimi-Audio Technical Report](https://mlsanity.com/paper/2504.18425/) (2025)
- [Verbalized Sampling: How to Mitigate Mode Collapse and Unlock LLM Diversity](https://mlsanity.com/paper/2510.01171/) (2025)
- [MiMo-Audio: Audio Language Models are Few-Shot Learners](https://mlsanity.com/paper/2512.23808/) (2025)
- [MiDashengLM: Efficient Audio Understanding with General Audio Captions](https://mlsanity.com/paper/2508.03983/) (2025)
- [Audio Flamingo Next: Next-Generation Open Audio-Language Models for Speech, Sound, and Music](https://mlsanity.com/paper/2604.10905/) (2026)
- [Can Large Audio Language Models Understand Audio Well? Speech, Scene and Events Understanding Benchmark for LALMs](https://mlsanity.com/paper/2509.13148/) (2025)
- [Generating Synthetic Doctor-Patient Conversations for Long-form Audio Summarization](https://mlsanity.com/paper/2604.06138/) (2026)
- [Spoken DialogSum: An Emotion-Rich Conversational Dataset for Spoken Dialogue Summarization](https://mlsanity.com/paper/2512.14687/) (2025)
- [From Sounds to Scenes: A Benchmark for Evaluating Context-Aware Auditory Scene Understanding in Large Audio Language Models](https://mlsanity.com/paper/2606.25391/) (2026)

## Abstract (arXiv)

Automatic audio scene description turns a recording into a text account of a situation. One difficulty is deciding which elements of the audio should be kept, since a description cannot include them all. Annotators disagree about this, making a ground truth hard to obtain. In this work, we first define the ground truth, then generate the data. We focus on audio events and define sound salience with a simple rule: a sound is salient when a speaker audibly reacts to it. For scale and variety, a controlled set of scenarios fixes the ground truth, and a language model writes the dialogues. The resulting corpus, CARES, contains 10,000 two-speaker scenes. We then benchmark six audio-language models on three tasks: identifying the scene, tagging the sounds present, and classifying reactions. We show that these models hear the sounds but miss how the speakers react to them.
