# Beyond Reward Suppression: Near-Optimal Offline Attacks on Warm-Start Bandits with Bounded Rewards

arXiv: https://arxiv.org/abs/2610.10000 · HTML: https://mlsanity.com/paper/2610.10000/

## Key facts

- No citing papers in the map yet (data through 7 Oct 2026).
- Builds on 3 of its 26 references that are in the map.
- First posted on arXiv 7 Oct 2026.

## Builds on (most cited first, 3 of 3)

- [Artificial Replay: A Meta-Algorithm for Harnessing Historical Data in Bandits](https://mlsanity.com/paper/2210.00025/) (2022)
- [Adversarial Attacks on Adversarial Bandits](https://mlsanity.com/paper/2301.12595/) (2023)
- [Practical Adversarial Attacks on Stochastic Bandits via Fake Data Injection](https://mlsanity.com/paper/2505.21938/) (2025)

## Abstract (arXiv)

Adversarial attacks on bandits aim to mislead a learner toward a target arm while keeping the attack cost small. Existing attacks typically achieve this by suppressing non-target arms. In practice, however, manipulation such as fake reviews often directly promotes the target item. We study this gap through bounded offline attacks on warm-start bandits, where an attacker can inject only valid action-reward pairs into the warm-start history before deployment. We show that target promotion is not merely a heuristic: when the target arm lies near the lower reward boundary, any order-optimal-cost attack against UCB that makes it selected in nearly all online rounds must allocate a nonvanishing fraction of its cost to the target arm. We then design an attack that achieves the optimal sublinear cost and characterize its allocation between target promotion and non-target suppression. We further extend the attack to Thompson Sampling, ε-greedy, and a broader class of bandit algorithms. Experiments on real-world and synthetic data validate the effectiveness of our attacks.
