# Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Data

arXiv: https://arxiv.org/abs/2610.09117 · HTML: https://mlsanity.com/paper/2610.09117/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 37 of its 40 references that are in the map.
- First posted on arXiv 6 Oct 2026.

## Builds on (most cited first, 30 of 37)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots](https://mlsanity.com/paper/2402.10329/) (2024)
- [MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details](https://mlsanity.com/paper/2507.02546/) (2025)
- [Real-Time Execution of Action Chunking Flow Policies](https://mlsanity.com/paper/2506.07339/) (2025)
- [OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning](https://mlsanity.com/paper/2406.08858/) (2024)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion](https://mlsanity.com/paper/2508.08241/) (2025)
- [MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting](https://mlsanity.com/paper/2409.14393/) (2024)
- [HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots](https://mlsanity.com/paper/2410.21229/) (2024)
- [GMT: General Motion Tracking for Humanoid Whole-Body Control](https://mlsanity.com/paper/2506.14770/) (2025)
- [DexUMI: Using Human Hand as the Universal Manipulation Interface for Dexterous Manipulation](https://mlsanity.com/paper/2505.21864/) (2025)
- [RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator](https://mlsanity.com/paper/2411.11839/) (2024)
- [TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System](https://mlsanity.com/paper/2511.02832/) (2025)
- [ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning](https://mlsanity.com/paper/2510.05070/) (2025)
- [HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videos](https://mlsanity.com/paper/2509.16757/) (2025)
- [BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning](https://mlsanity.com/paper/2511.04131/) (2025)
- [Track Any Motions under Any Disturbances](https://mlsanity.com/paper/2509.13833/) (2025)
- [Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions](https://mlsanity.com/paper/2511.04665/) (2025)
- [VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation](https://mlsanity.com/paper/2509.20322/) (2025)
- [mjlab: A Lightweight Framework for GPU-Accelerated Robot Learning](https://mlsanity.com/paper/2601.22074/) (2026)
- [TransPose: Real-time 3D Human Translation and Pose Estimation with Six Inertial Sensors](https://mlsanity.com/paper/2105.04605/) (2021)
- [EgoHumanoid: Unlocking In-the-Wild Loco-Manipulation with Robot-Free Egocentric Demonstration](https://mlsanity.com/paper/2602.10106/) (2026)
- [HoMMI: Learning Whole-Body Mobile Manipulation from Human Demonstrations](https://mlsanity.com/paper/2603.03243/) (2026)
- [Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations](https://mlsanity.com/paper/2602.06643/) (2026)

## Abstract (arXiv)

Humanoid robots still struggle to plan contact-rich whole-body manipulation from egocentric RGB and proprioception. Workhorse learns such manipulation from robot-free human demonstrations. A visual planner predicts five-link targets: the poses of the torso, both wrists, and both feet. A reinforcement-learning whole-body tracker follows them on the robot. Both policies train separately on the same recorded human poses, without retargeting. We augment the training data of each policy to imitate the errors that the other makes at deployment. On a real Unitree G1, Workhorse transport boxes with its hands and a kick, catches a thrown box, and topples and climbs a suitcase. During box transport, we show recoveries after a person pushes the robot or takes the box away. In a simulated copy of the demonstration room, the system completes box transport in 77% of episodes, and in 64% under 40 N.s pushes. With both policies retrained from the same demonstrations, a simulated second humanoid completes box transport in 83% of episodes without pushes.
