# How Much Planning Is Enough? Reducing Search and Computation in World-Model Planning

arXiv: https://arxiv.org/abs/2610.08350 · HTML: https://mlsanity.com/paper/2610.08350/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 1 of its 33 references that are in the map.
- First posted on arXiv 6 Oct 2026.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 1 of 1)

- [Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models](https://mlsanity.com/paper/2502.14819/) (2025)

## Abstract (arXiv)

Visual world models enable goal-directed control through decision-time action search, but their deployment efficiency is often limited by conservatively large planning budgets. We show that competitive task performance can be achieved without agreement with the Full-budget action, that sufficient budgets vary across model--task pairs, and that iterative planners repeatedly encode solve-invariant context. To address these inefficiencies, we propose {SufficientPlan}, a simple deployment framework that requires no modification to pretrained world models or planner updates. Its {Paired Sequential Budget Certification (PSBC)} component uses paired closed-loop evidence to search for and certify a reduced model--task-specific budget within a predefined Full-performance tolerance. Its {Static-Context Reuse (SCR)} component caches observation and goal representations across search iterations while preserving candidate-dependent planning and selected actions. Experiments across multiple world-model backbones and visual-control tasks show that SufficientPlan substantially reduces search budgets and planning latency while maintaining competitive control performance.
