# Revisiting Temporal Regularization for Smooth Control in Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2610.07910 · HTML: https://mlsanity.com/paper/2610.07910/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 2 of its 26 references that are in the map.
- First posted on arXiv 6 Oct 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 2 of 2)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Benchmarking Action Spaces in Reinforcement Learning for Vision-based Robotic Manipulation](https://mlsanity.com/paper/2606.18594/) (2026)

## Abstract (arXiv)

Deep Reinforcement Learning policies can produce nonsmooth action oscillations that hinder deployment on physical robots. Existing architectural and penalty-based approaches seek spatial smoothness by directly reducing sensitivity to changes in state inputs, but their broad constraints can degrade task performance as stronger smoothing is pursued. Temporal regularization instead constrains action differences along observed transitions, but has been considered unable to provide the spatial smoothness needed under observation noise. We revisit this assumption by proving that the temporal penalty bounds the expected action differences between current states sharing a next state, revealing a spatial effect that empirically extends to spatial smoothness. Building on this finding, we propose Conditioning for Action using only Temporal Smoothness (CATS), which combines a temporal penalty with linear ramp-up. We highlight temporal regularization's ability to provide spatial smoothness while better preserving task performance than explicit spatial regularization. Through linear ramp-up, CATS allows the policy to learn rewarding behavior before progressively smoothing its actions, improving return preservation and both temporal and spatial smoothness. Experiments in both simulation and the real world show that CATS substantially reduces action oscillation without degrading task performance, with little computational overhead.
