# Is this machine playing?

arXiv: https://arxiv.org/abs/2610.07130 · HTML: https://mlsanity.com/paper/2610.07130/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 63 references that are in the map.
- First posted on arXiv 5 Oct 2026.

## Builds on (most cited first, 20 of 20)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Large Language Models as Optimizers](https://mlsanity.com/paper/2309.03409/) (2023)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning](https://mlsanity.com/paper/2507.19457/) (2025)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [TextGrad: Automatic "Differentiation" via Text](https://mlsanity.com/paper/2406.07496/) (2024)
- [Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutions](https://mlsanity.com/paper/1901.01753/) (2019)
- [Open-Ended Learning Leads to Generally Capable Agents](https://mlsanity.com/paper/2107.12808/) (2021)
- [Open-Endedness is Essential for Artificial Superhuman Intelligence](https://mlsanity.com/paper/2406.04268/) (2024)
- [OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code](https://mlsanity.com/paper/2405.15568/) (2024)
- [Scaling Instructable Agents Across Many Simulated Worlds](https://mlsanity.com/paper/2404.10179/) (2024)
- [Project Sid: Many-agent simulations toward AI civilization](https://mlsanity.com/paper/2411.00114/) (2024)
- [International AI Safety Report 2026](https://mlsanity.com/paper/2602.21012/) (2026)
- [LLM Agents Beyond Utility: An Open-Ended Perspective](https://mlsanity.com/paper/2510.14548/) (2025)

## Abstract (arXiv)

We placed a modern AI coding assistant in an unintended role: as the mind of a body on an unknown digital island. With only a minimal instruction mentioning no specific task, reward, or activity, the machine started animating its virtual body. Across thirty-hour runs, the embodied AI agent climbed hills, stacked blocks into towers, drew mandalas, reinterpreted sports, ran experiments on the physics of its world, and learned techniques that later expanded what it could accomplish. These activities recurred across thirteen agents but diverged into distinct histories. We examine whether this behavior satisfies classical criteria for play and ask whether play can become a mode of machine development.
