# From Traces to Agentic Worlds: Agentic Language World Models for Interactive Environment Simulation

arXiv: https://arxiv.org/abs/2610.06100 · HTML: https://mlsanity.com/paper/2610.06100/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 18 of its 31 references that are in the map.
- First posted on arXiv 5 Oct 2026.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)
- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 18 of 18)

- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces](https://mlsanity.com/paper/2601.11868/) (2026)
- [Agent Workflow Memory](https://mlsanity.com/paper/2409.07429/) (2024)
- [ScienceWorld: Is your Agent Smarter than a 5th Grader?](https://mlsanity.com/paper/2203.07540/) (2022)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigation](https://mlsanity.com/paper/2410.13232/) (2024)
- [EnvScaler: Scaling Tool-Interactive Environments for LLM Agent via Programmatic Synthesis](https://mlsanity.com/paper/2601.05808/) (2026)
- [From Word to World: Can Large Language Models be Implicit Text-based World Models?](https://mlsanity.com/paper/2512.18832/) (2025)
- [SkillGen: Verified Inference-Time Agent Skill Synthesis](https://mlsanity.com/paper/2605.10999/) (2026)
- [Qwen-AgentWorld: Language World Models for General Agents](https://mlsanity.com/paper/2606.24597/) (2026)
- [Self-Evolving World Models for LLM Agent Planning](https://mlsanity.com/paper/2606.30639/) (2026)
- [Beyond Next-Observation Prediction: Agent-Authored World Modeling for Sequential Decision Making](https://mlsanity.com/paper/2606.25421/) (2026)
- [Terminal-Universe: Turning Agent Trajectories into Scalable Terminal Environments](https://mlsanity.com/paper/2609.04148/) (2026)
- [CoMAP: Co-Evolving World Models and Agent Policies for LLM Agents](https://mlsanity.com/paper/2606.02372/) (2026)
- [Beyond State Consistency: Behavior Consistency in Text-Based World Models](https://mlsanity.com/paper/2604.13824/) (2026)
- [From Memory to Skills: Evidence-Grounded Co-Evolution Governance for Long-Horizon LLM Agents](https://mlsanity.com/paper/2607.16621/) (2026)
- [TraceCompiler: Skill-Guided Mining and Compilation of LLM Agent Traces into Mostly Deterministic Workflows](https://mlsanity.com/paper/2608.02680/) (2026)

## Abstract (arXiv)

Realistic environment replicas are increasingly valuable for training and evaluating LLM agents, yet the original systems may be inaccessible or impractical to reproduce. We explore agentic language world modeling: rather than rebuilding an executable environment, a world model agent serves as the environment for a task agent and supports faithful and stateful simulation. We instantiate this paradigm with Trace2Env, a learning-free framework for settings where the original system is unavailable but historical interaction traces remain accessible. Trace2Env reconstructs these traces into a reusable environment worldbook containing environment schemas, grounded evidence, and induced behavioral knowledge. At runtime, the world model agent actively consults the worldbook together with persistent episodic state to infer each action's observation and lasting state effects. Across nine environments, Trace2Env improves both next-observation fidelity and long-horizon interaction consistency over conventional prompt-based LWMs. In multi-turn interaction, task agent actions generated against Trace2Env remain valid more often when replayed in the real environment, indicating that its simulated dynamics better preserve the consequences of earlier actions across successive turns. These results establish agentic language world modeling as an alternative direction for building realistic environment replicas without reconstructing the original executable system.
