# ThunderSyncRL: Lossless Acceleration of Agentic Reinforcement Learning

arXiv: https://arxiv.org/abs/2610.05935 · HTML: https://mlsanity.com/paper/2610.05935/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 49 of its 56 references that are in the map.
- First posted on arXiv 5 Oct 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 49)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [On-Policy Distillation of Language Models: Learning from Self-Generated Mistakes](https://mlsanity.com/paper/2306.13649/) (2023)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models](https://mlsanity.com/paper/2508.06471/) (2025)
- [ReTool: Reinforcement Learning for Strategic Tool Use in LLMs](https://mlsanity.com/paper/2504.11536/) (2025)
- [RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2504.20073/) (2025)
- [ToolRL: Reward is All Tool Learning Needs](https://mlsanity.com/paper/2504.13958/) (2025)
- [Training Software Engineering Agents and Verifiers with SWE-Gym](https://mlsanity.com/paper/2412.21139/) (2024)
- [R1-Searcher: Incentivizing the Search Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2503.05592/) (2025)
- [DeepResearcher: Scaling Deep Research via Reinforcement Learning in Real-world Environments](https://mlsanity.com/paper/2504.03160/) (2025)
- [SWE-smith: Scaling Data for Software Engineering Agents](https://mlsanity.com/paper/2504.21798/) (2025)
- [SWE-RL: Advancing LLM Reasoning via Reinforcement Learning on Open Software Evolution](https://mlsanity.com/paper/2502.18449/) (2025)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [AReaL: A Large-Scale Asynchronous Reinforcement Learning System for Language Reasoning](https://mlsanity.com/paper/2505.24298/) (2025)
- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2505.16421/) (2025)
- [ReSearch: Learning to Reason with Search for LLMs via Reinforcement Learning](https://mlsanity.com/paper/2503.19470/) (2025)
- [RLEF: Grounding Code LLMs in Execution Feedback with Reinforcement Learning](https://mlsanity.com/paper/2410.02089/) (2024)
- [Agent Lightning: Train ANY AI Agents with Reinforcement Learning](https://mlsanity.com/paper/2508.03680/) (2025)
- [DeepSpeed-Chat: Easy, Fast and Affordable RLHF Training of ChatGPT-like Models at All Scales](https://mlsanity.com/paper/2308.01320/) (2023)
- [VerlTool: Towards Holistic Agentic Reinforcement Learning with Tool Use](https://mlsanity.com/paper/2509.01055/) (2025)
- [Sample Factory: Egocentric 3D Control from Pixels at 100000 FPS with Asynchronous Reinforcement Learning](https://mlsanity.com/paper/2006.11751/) (2020)
- [StreamRL: Scalable, Heterogeneous, and Elastic RL for LLMs with Disaggregated Stream Generation](https://mlsanity.com/paper/2504.15930/) (2025)
- [Optimizing RLHF Training for Large Language Models with Stage Fusion](https://mlsanity.com/paper/2409.13221/) (2024)
- [LlamaRL: A Distributed Asynchronous Reinforcement Learning Framework for Efficient Large-scale LLM Training](https://mlsanity.com/paper/2505.24034/) (2025)

## Abstract (arXiv)

Language models are moving beyond generating answers to pursuing long-horizon goals in interactive environments. Post-training these agents requires long, heterogeneous trajectories, and synchronous systems leave learner engines idle until rollout and verification finish. To squeeze out these pipeline bubbles, asynchronous training overlaps rollout and learning across updates, but comes at the cost of policy staleness. We introduce ThunderSyncRL, which starts gradient computation as soon as all required inputs are fixed, without policy staleness. For group relative policy optimization (GRPO), ThunderSyncRL computes each trajectory's score gradient as soon as the reward for that trajectory arrives, without waiting for the group. For on-policy distillation (OPD), it computes gradients for each completed agentic turn's teacher-scored actions while tool calls run in the sandbox. We prove that gradient streaming produces the same GRPO and OPD updates as batch-synchronous training, without changing either objective. On SWE-bench Verified and Terminal Bench 4.0, we train models to the same performance up to 1.9 × faster than synchronous training. With zero policy staleness, ThunderSyncRL also outperforms asynchronous training at a fixed budget by up to 2.47 percentage points.
