# MetaKernelBench: Measuring GPU Kernel Knowledge Transfer Beyond Code

arXiv: https://arxiv.org/abs/2610.05014 · HTML: https://mlsanity.com/paper/2610.05014/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 41 references that are in the map.
- First posted on arXiv 4 Oct 2026.

## Builds on (most cited first, 29 of 29)

- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces](https://mlsanity.com/paper/2601.11868/) (2026)
- [KernelBench: Can LLMs Write Efficient GPU Kernels?](https://mlsanity.com/paper/2502.10517/) (2025)
- [Kevin: Multi-Turn RL for Generating CUDA Kernels](https://mlsanity.com/paper/2507.11948/) (2025)
- [TritonBench: Benchmarking Large Language Model Capabilities for Generating Triton Operators](https://mlsanity.com/paper/2502.14752/) (2025)
- [CUDA-L1: Improving CUDA Optimization via Contrastive Reinforcement Learning](https://mlsanity.com/paper/2507.14111/) (2025)
- [Towards Robust Agentic CUDA Kernel Benchmarking, Verification, and Optimization](https://mlsanity.com/paper/2509.14279/) (2025)
- [Astra: A Multi-Agent System for GPU Kernel Performance Optimization](https://mlsanity.com/paper/2509.07506/) (2025)
- [CUDA Agent: Large-Scale Agentic RL for High-Performance CUDA Kernel Generation](https://mlsanity.com/paper/2602.24286/) (2026)
- [CudaForge: An Agent Framework with Hardware Feedback for CUDA Kernel Optimization](https://mlsanity.com/paper/2511.01884/) (2025)
- [MultiKernelBench: A Multi-Platform Benchmark for Kernel Generation](https://mlsanity.com/paper/2507.17773/) (2025)
- [Geak: Introducing Triton Kernel AI Agent & Evaluation Benchmarks](https://mlsanity.com/paper/2507.23194/) (2025)
- [FlashInfer-Bench: Building the Virtuous Cycle for AI-driven LLM Systems](https://mlsanity.com/paper/2601.00227/) (2026)
- [AVO: Agentic Variation Operators for Autonomous Evolutionary Search](https://mlsanity.com/paper/2603.24517/) (2026)
- [SOL-ExecBench: Speed-of-Light Benchmarking for Real-World GPU Kernels Against Hardware Limits](https://mlsanity.com/paper/2603.19173/) (2026)
- [KernelFoundry: Hardware-aware evolutionary GPU kernel optimization](https://mlsanity.com/paper/2603.12440/) (2026)
- [KernelBlaster: Continual Cross-Task CUDA Optimization via Memory-Augmented In-Context Reinforcement Learning](https://mlsanity.com/paper/2602.14293/) (2026)
- [Towards Automated Kernel Generation in the Era of LLMs](https://mlsanity.com/paper/2601.15727/) (2026)
- [KernelSkill: A Multi-Agent Framework for GPU Kernel Optimization](https://mlsanity.com/paper/2603.10085/) (2026)
- [From Large to Small: Transferring CUDA Optimization Expertise via Reasoning Graph](https://mlsanity.com/paper/2510.19873/) (2025)
- [KernelBench-Verified: Do LLM-Generated Kernels Actually Beat PyTorch?](https://mlsanity.com/paper/2607.16241/) (2026)
- [KernelCraft: Benchmarking for Agentic Close-to-Metal Kernel Generation on Emerging Hardware](https://mlsanity.com/paper/2603.08721/) (2026)
- [DICE: Diffusion Large Language Models Excel at Generating CUDA Kernels](https://mlsanity.com/paper/2602.11715/) (2026)
- [daVinci-kernel: Co-Evolving Skill Selection, Summarization, and Utilization via RL for GPU Kernel Optimization](https://mlsanity.com/paper/2606.16497/) (2026)
- [CASS: Nvidia to AMD Transpilation with Data, Models, and Benchmark](https://mlsanity.com/paper/2505.16968/) (2025)
- [CuBridge: An LLM-Based Framework for Understanding and Reconstructing High-Performance Attention Kernels](https://mlsanity.com/paper/2605.05023/) (2026)
- [AgentKernelArena: Generalization-Aware Benchmarking of GPU Kernel Optimization Agents](https://mlsanity.com/paper/2605.16819/) (2026)
- [MobileKernelBench: Can LLMs Write Efficient Kernels for Mobile Devices?](https://mlsanity.com/paper/2603.11935/) (2026)

## Abstract (arXiv)

Recent GPU kernel optimization agents retain what they learn in knowledge bases or as distilled skills. Kernel benchmarks score each attempt's implementation for correctness and speed but leave the reuse value of retained experience unmeasured. We introduce MetaKernelBench, which measures whether experience distilled from an attempt in one kernel domain-specific language (DSL) improves a fresh attempt at the same problem in another. Its 74 problems are fused subgraphs in six families, each posed as a pair of CuTe DSL and TIRx variants that differ only in the DSL. The agent first attempts each variant solo and is instructed to distill what it learns into a natural-language skill, which is transferred whether or not the source attempt passes verification. The skill is the only extra input to a skill-conditioned attempt by the same model in the other DSL. We compare each skill-conditioned attempt with the solo attempt on the same variant under matched per-attempt budgets, scoring correctness and end-to-end runtime. Across six models and both directions, paired lift over solo attempts ranges from -19% to +29%. Four models gain in both directions, yet regressions occur on 16% to 45% of problems in every model and direction. Outcomes follow the source attempt's result relative to the target's solo attempt rather than source success alone, improving in 71% of comparisons when the source stands above and regressing in 54% when it stands below. MetaKernelBench complements implementation-quality metrics by measuring same-problem cross-DSL kernel knowledge transfer.
