# Bounded Reasoning: Cognitive Hierarchy in Human-versus-AI Cyber Defense

arXiv: https://arxiv.org/abs/2610.04878 · HTML: https://mlsanity.com/paper/2610.04878/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 25 references that are in the map.
- First posted on arXiv 4 Oct 2026.

## Builds on (most cited first, 14 of 14)

- [Does the Whole Exceed its Parts? The Effect of AI Explanations on Complementary Team Performance](https://mlsanity.com/paper/2006.14779/) (2020)
- [AI Agents That Matter](https://mlsanity.com/paper/2407.01502/) (2024)
- [BetterBench: Assessing AI Benchmarks, Uncovering Issues, and Establishing Best Practices](https://mlsanity.com/paper/2411.12990/) (2024)
- [When combinations of humans and AI are useful: A systematic review and meta-analysis](https://mlsanity.com/paper/2405.06087/) (2024)
- [Wild-Time: A Benchmark of in-the-Wild Distribution Shift over Time](https://mlsanity.com/paper/2211.14238/) (2022)
- [Appropriate Reliance on AI Advice: Conceptualization and the Effect of Explanations](https://mlsanity.com/paper/2302.02187/) (2023)
- [Measurement to Meaning: A Validity-Centered Framework for AI Evaluation](https://mlsanity.com/paper/2505.10573/) (2025)
- [A Decision Theoretic Framework for Measuring AI Reliance](https://mlsanity.com/paper/2401.15356/) (2024)
- [The Measurement Imbalance in Agentic AI Evaluation Undermines Industry Productivity Claims](https://mlsanity.com/paper/2506.02064/) (2025)
- [A Game of Drones: Cyber-Physical Security of Time-Critical UAV Applications with Cumulative Prospect Theory Perceptions and Valuations](https://mlsanity.com/paper/1902.03506/) (2019)
- [Learning About Simulated Adversaries from Human Defenders using Interactive Cyber-Defense Games](https://mlsanity.com/paper/2304.01142/) (2023)
- [SAGE: Intrusion Alert-driven Attack Graph Extractor](https://mlsanity.com/paper/2107.02783/) (2021)
- [Learning to Lie: Reinforcement Learning Attacks Damage Human-AI Teams and Teams of LLMs](https://mlsanity.com/paper/2503.21983/) (2025)
- [From Accuracy to Readiness: Metrics and Benchmarks for Human-AI Decision-Making](https://mlsanity.com/paper/2603.18895/) (2026)

## Abstract (arXiv)

Human-agent evaluations often compress interaction into a single performance score, even when human and automated policies adapt differently over time. We study this in a sequential cyber-defense game on an attack graph, where a human or reinforcement-learning defender protects cloud assets against a Deep Q-Network (DQN) attacker. We compare four defender settings: a human reward-only game operationalizing the DQN information structure, a human reward-plus-transition game operationalizing the Cognitive Hierarchy Theory-driven DQN (CHT-DQN) information structure, an automated DQN defender, and an automated CHT-DQN defender. In the reward-only game, participants receive payoff and reward feedback. In the reward-plus-transition game, they also see attacker-aware transition probabilities from the CHT-DQN model. Across 80 Mechanical Turk participants and matched automated simulations, human defenders adapted to outcomes in a way the automated defenders did not: they were more likely to reselect a node after a successful defense than after a failure, in both games, an asymmetry we interpret as consistent with Prospect Theory and Cumulative Prospect Theory. The 40-round average also mixes early rounds, where the DQN attacker acts mostly at random, with late rounds, where it mostly exploits; in the final stage, mean protection ranks the reward-plus-transition human game above the reward-only human game, then the automated CHT-DQN defender, then the automated DQN defender, an ordering the overall mean hides. By contrast, the reward-plus-transition game does not produce a statistically reliable overall gain in weighted data protection over the reward-only game. These results suggest that evaluating human-agent cyber-defense systems only by an averaged task score can miss behaviorally meaningful differences in adaptation, action allocation, and bounded human reasoning.
