# CURIO: Curiosity-Driven Test-Time Learning for Open-Ended Discovery

arXiv: https://arxiv.org/abs/2610.04851 · HTML: https://mlsanity.com/paper/2610.04851/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 28 of its 44 references that are in the map.
- First posted on arXiv 4 Oct 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)

## Builds on (most cited first, 28 of 28)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [AlphaEvolve: A coding agent for scientific and algorithmic discovery](https://mlsanity.com/paper/2506.13131/) (2025)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [The Entropy Mechanism of Reinforcement Learning for Reasoning Language Models](https://mlsanity.com/paper/2505.22617/) (2025)
- [Automated Design of Agentic Systems](https://mlsanity.com/paper/2408.08435/) (2024)
- [KernelBench: Can LLMs Write Efficient GPU Kernels?](https://mlsanity.com/paper/2502.10517/) (2025)
- [ShinkaEvolve: Towards Open-Ended And Sample-Efficient Program Evolution](https://mlsanity.com/paper/2509.19349/) (2025)
- [Evolution through Large Models](https://mlsanity.com/paper/2206.08896/) (2022)
- [LLM-SR: Scientific Equation Discovery via Programming with Large Language Models](https://mlsanity.com/paper/2404.18400/) (2024)
- [Language Model Crossover: Variation through Few-Shot Prompting](https://mlsanity.com/paper/2302.12170/) (2023)
- [Learning to Discover at Test Time](https://mlsanity.com/paper/2601.16175/) (2026)
- [A Survey of Exploration Methods in Reinforcement Learning](https://mlsanity.com/paper/2109.00157/) (2021)
- [ThetaEvolve: Test-time Learning on Open Problems](https://mlsanity.com/paper/2511.23473/) (2025)
- [PostTrainBench: Can LLM Agents Automate LLM Post-Training?](https://mlsanity.com/paper/2603.08640/) (2026)
- [CodeEvolve: an open source evolutionary coding agent for algorithmic discovery and optimization](https://mlsanity.com/paper/2510.14150/) (2025)
- [On Entropy Control in LLM-RL Algorithms](https://mlsanity.com/paper/2509.03493/) (2025)
- [Navigate the Unknown: Enhancing LLM Reasoning with Intrinsic Motivation Guided Exploration](https://mlsanity.com/paper/2505.17621/) (2025)
- [Guarantees for Epsilon-Greedy Reinforcement Learning with Function Approximation](https://mlsanity.com/paper/2206.09421/) (2022)
- [Flow of Reasoning: Training LLMs for Divergent Reasoning with Minimal Examples](https://mlsanity.com/paper/2406.05673/) (2024)
- [Online Preference Alignment for Language Models via Count-based Exploration](https://mlsanity.com/paper/2501.12735/) (2025)
- [Structured Scaling of AI Discovery Across Diverse Scientific Domains](https://mlsanity.com/paper/2604.19341/) (2026)
- [Curiosity-Driven Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2501.11463/) (2025)
- [NatureBench: Can Coding Agents Match the Published SOTA of Nature-Family Papers?](https://mlsanity.com/paper/2606.24530/) (2026)
- [Weak-to-Strong On-Policy Distillation](https://mlsanity.com/paper/2607.26246/) (2026)

## Abstract (arXiv)

Open-ended discovery requires learning from repeated attempts while continuing to explore directions whose value is not yet apparent. Search with a frozen large language model (LLM) can reuse previous solutions in context, but cannot update the model from its successes and failures on the test problem. Reinforcement learning (RL) enables such adaptation; however, strongly favoring high-reward trajectories may suppress low-reward yet potentially promising directions too early. We introduce CURIO, a curiosity-driven test-time learning framework that complements task feedback with an Intrinsic Curiosity World Model (ICWM). The ICWM learns transitions in the policy's hidden-state representation and supplies prediction-error bonuses at sampled tokens outside the policy's top-k choices. Epoch normalization and an annealed weight regulate their contribution to the policy update. On six mathematical discovery tasks and single-cell denoising with Qwen3 backbones from 8B to 235B, three-run means improve over a matched task-only RL control on five mathematical objectives, match the best reported performance on Circle Packing, and improve denoising Score and mean squared error (MSE) on both held-out corpora at every tested scale. Relative gains reach 18.3% on Hadamard and 10.8% on denoising Score. Code-diversity measurements show greater structural variation among generated programs, supporting curiosity as a complementary exploration signal for learning in open-ended discovery.
