# Score-Calibrated Flow for Sampling from Unnormalized Densities with Applications to Generative Online Reinforcement Learning

arXiv: https://arxiv.org/abs/2610.04696 · HTML: https://mlsanity.com/paper/2610.04696/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 26 of its 30 references that are in the map.
- First posted on arXiv 3 Oct 2026.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Deep reinforcement learning methods / [RL with diffusion and flow models](https://mlsanity.com/deeprl/rl-with-diffusion-and-flow-models/)

## Builds on (most cited first, 26 of 26)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Normalizing Flows for Probabilistic Modeling and Inference](https://mlsanity.com/paper/1912.02762/) (2019)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Path Integral Sampler: a stochastic control approach for sampling](https://mlsanity.com/paper/2111.15141/) (2021)
- [Denoising Diffusion Samplers](https://mlsanity.com/paper/2302.13834/) (2023)
- [Learning a Diffusion Model Policy from Rewards via Q-Score Matching](https://mlsanity.com/paper/2312.11752/) (2023)
- [Iterated Denoising Energy Matching for Sampling from Boltzmann Densities](https://mlsanity.com/paper/2402.06121/) (2024)
- [HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation](https://mlsanity.com/paper/2403.10506/) (2024)
- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)
- [Diffusion Actor-Critic with Entropy Regulator](https://mlsanity.com/paper/2405.15177/) (2024)
- [Adjoint Sampling: Highly Scalable Diffusion Samplers via Adjoint Matching](https://mlsanity.com/paper/2504.11713/) (2025)
- [Efficient Online Reinforcement Learning for Diffusion Policy](https://mlsanity.com/paper/2502.00361/) (2025)
- [DIME:Diffusion-Based Maximum Entropy Reinforcement Learning](https://mlsanity.com/paper/2502.02316/) (2025)
- [Online Reward-Weighted Fine-Tuning of Flow Matching with Wasserstein Regularization](https://mlsanity.com/paper/2502.06061/) (2025)
- [Flow-Based Policy for Online Reinforcement Learning](https://mlsanity.com/paper/2506.12811/) (2025)
- [Maximum Entropy Reinforcement Learning with Diffusion Policy](https://mlsanity.com/paper/2502.11612/) (2025)
- [Sampling from Energy-based Policies using Diffusion](https://mlsanity.com/paper/2410.01312/) (2024)
- [Reverse Flow Matching: A Unified Framework for Online Reinforcement Learning with Diffusion and Flow Policies](https://mlsanity.com/paper/2601.08136/) (2026)
- [Bridge Matching Sampler: Scalable Sampling via Generalized Fixed-Point Diffusion Matching](https://mlsanity.com/paper/2603.00530/) (2026)
- [Scalable Exploration for High-Dimensional Continuous Control via Value-Guided Flow](https://mlsanity.com/paper/2601.19707/) (2026)
- [Flow Sampling: Learning to Sample from Unnormalized Densities via Denoising Conditional Processes](https://mlsanity.com/paper/2605.03984/) (2026)

## Abstract (arXiv)

Diffusion and flow models provide expressive policy classes for online reinforcement learning (RL), enabling multimodal behaviors and improved performance. However, training these policies remains challenging: the critic specifies the desired policy as an unnormalized Boltzmann density but does not provide direct samples from it. Many existing methods rely on importance sampling to construct training signals, which can suffer from high variance, increasing computational cost and destabilizing training. We propose Score-Calibrated Flow (SCF), a simple and efficient algorithm for training generative models to sample from unnormalized densities without importance sampling or backpropagation through the sampling trajectory. We learn the desired flow by enforcing self-consistency, bypassing target posterior mean estimation. By jointly exploiting the prescribed target score and the structure of flow matching, we establish these self-consistency requirements as score-calibrated optimality conditions, first for the terminal density and then for the trainable velocity field. We prove that their unique solutions are, respectively, the target density and the ideal flow model that conditional flow matching (CFM) would recover if target samples were available. We formulate the velocity condition as a fixed-point equation and exploit its conditional-expectation structure to construct a stop-gradient objective for enforcing it. The resulting training procedure retains the scalable sample-interpolate-regress structure of CFM despite the absence of target samples, using endpoints generated by the current flow. For online RL, the critic gradient supplies the target score at the generated actions, yielding a direct approach to actor training. Experiments on RL benchmarks demonstrate that SCF matches or improves upon state-of-the-art generative-policy baselines, while substantially reducing training time.
