# Asking Earns Nothing: Scoring the Decision to Act in BFCL Multi-Turn

arXiv: https://arxiv.org/abs/2610.04429 · HTML: https://mlsanity.com/paper/2610.04429/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 16 references that are in the map.
- First posted on arXiv 3 Oct 2026.

## Builds on (most cited first, 12 of 12)

- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [Categorizing Variants of Goodhart's Law](https://mlsanity.com/paper/1803.04585/) (2018)
- [HiL-Bench (Human-in-Loop Benchmark): Do Agents Know When to Ask for Help?](https://mlsanity.com/paper/2604.09408/) (2026)
- [AgentAbstain: Do LLM Agents Know When Not to Act?](https://mlsanity.com/paper/2607.10059/) (2026)
- [Agentic Abstention: Do Agents Know When to Stop Instead of Act?](https://mlsanity.com/paper/2606.28733/) (2026)
- [Coding Agents Are Guessing: Measuring Action-Boundary Violations in Underspecified DevOps Instructions](https://mlsanity.com/paper/2607.02294/) (2026)
- [Benchmarking the Benchmarks: A Validity Audit of Tool-Calling Evaluation](https://mlsanity.com/paper/2607.02577/) (2026)
- [Ambig-DS: A Benchmark for Task-Framing Ambiguity in Data-Science Agents](https://mlsanity.com/paper/2605.09698/) (2026)
- [Designing for Doubt: The Case for Informed Abstention in Autonomous Agents](https://mlsanity.com/paper/2606.02965/) (2026)
- [Calibration is the Bottleneck: An Action-Class Diagnostic of Multi-Turn Tool-Calling](https://mlsanity.com/paper/2609.00949/) (2026)
- [Interface-Induced Trajectory Censoring](https://mlsanity.com/paper/2609.03966/) (2026)

## Abstract (arXiv)

An agent that lacks the information it needs should ask rather than act, and the task definitions of agent leaderboards say so. BFCL multi-turn builds two of its four categories around a turn on which the model is supposed to ask, and its scorer never looks at that turn: the gold trajectory there is empty, the checker skips it, and the scripted user cannot answer, so asking earns nothing, guessing costs nothing on that turn, and asking twice loses the item. The benchmark also contains the control experiment for that decision. A should-ask item is a base item with one piece of information removed from one turn, so the same request appears twice at the same turn index, once complete and once not: on the first the model should make the call that changes the world, on the second it should ask. We score one decision per pair, whether the model attempted a world-changing call on that turn, read off the stored trajectories with no LLM judge; acting always and asking always both score 50. On the 223 pairs that pose this decision, gpt-5.4 attempts the call on 83.4% of the complete turns and holds back on 78.0% of the incomplete ones, the best decision accuracy of seven models at 80.7%; on the same items the official score ranks it sixth and puts first a model that lands in the middle here. One added line telling gpt-5.4 not to ask pushes it toward acting on both sides of the pair, so its decision accuracy shows no detectable change, while its official score rises by 13.5 to 23.5 points on the two should-ask categories and on the base twins; the opposite line, telling gemma-4-31B-it to ask first, improves its decision by 4.5 points and gains no official score. The score moves with the push toward action, not with the decision. We release the pairs, a turn-level scorer that runs on any BFCL output directory without an API key, and 31 manually verified bad items.
