# Cordial Learning: Distributed Training with Correlated Data

arXiv: https://arxiv.org/abs/2610.03330 · HTML: https://mlsanity.com/paper/2610.03330/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 23 references that are in the map.
- First posted on arXiv 2 Oct 2026.

## Builds on (most cited first, 13 of 13)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Advances and Open Problems in Federated Learning](https://mlsanity.com/paper/1912.04977/) (2019)
- [Performative Prediction](https://mlsanity.com/paper/2002.06673/) (2020)
- [Linear Convergence in Federated Learning: Tackling Client Heterogeneity and Sparse Gradients](https://mlsanity.com/paper/2102.07053/) (2021)
- [Vertical Federated Learning: Concepts, Advances and Challenges](https://mlsanity.com/paper/2211.12814/) (2022)
- [Sharper Convergence Guarantees for Asynchronous SGD for Distributed and Federated Learning](https://mlsanity.com/paper/2206.08307/) (2022)
- [On Gradient-Based Learning in Continuous Games](https://mlsanity.com/paper/1804.05464/) (2018)
- [Multiplayer Performative Prediction: Learning in Decision-Dependent Games](https://mlsanity.com/paper/2201.03398/) (2022)
- [On the Characterization of Local Nash Equilibria in Continuous Games](https://mlsanity.com/paper/1411.2168/) (2014)
- [Plug-in Performative Optimization](https://mlsanity.com/paper/2305.18728/) (2023)
- [No Weighted-Regret Learning in Adversarial Bandits with Delays](https://mlsanity.com/paper/2103.04550/) (2021)
- [Bounding Inefficiency of Equilibria in Continuous Actions Games using Submodularity and Curvature](https://mlsanity.com/paper/1903.00950/) (2019)

## Abstract (arXiv)

We consider a distributed learning task with agents that have correlated data. Specifically, the label of an agent depends on the input of other agents for the same sample, and these inputs are also correlated. Correlated data is the reality when agents share the same environment. Existing decentralized methods, such as federated learning, ignore the structure of the problem and perform poorly on correlated data. On the other hand, centralized approaches are infeasible due to privacy and communication constraints. We introduce cordial (correlated and distributed) learning to address this gap by sharing only low-dimensional outputs between the agents while training local models to extract informative signals from peers. This distributed learning induces a game in which the loss function of each agent depends on the models of others. Assuming a linear model, we prove that cordial learning converges with probability one to a globally optimal solution, despite the nonconvex global objective. Experiments on structured multi-digit MNIST tasks demonstrate that cordial learning remains highly effective even in highly nonlinear settings.
