# DAGS: Disentangled Appearance-and-Geometry Steering of a Frozen Image DiT for Temporally Stabilized Generative Rendering

arXiv: https://arxiv.org/abs/2610.02567 · HTML: https://mlsanity.com/paper/2610.02567/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 6 of its 11 references that are in the map.
- First posted on arXiv 1 Oct 2026.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 6 of 6)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models](https://mlsanity.com/paper/2405.00666/) (2024)
- [Rethinking Inductive Biases for Surface Normal Estimation](https://mlsanity.com/paper/2403.00712/) (2024)
- [Gated Condition Injection without Multimodal Attention: Towards Controllable Linear-Attention Transformers](https://mlsanity.com/paper/2603.27666/) (2026)

## Abstract (arXiv)

Diffusion transformers (DiTs) generate high-fidelity images from text and image conditions, but their outputs carry large variance and their faithfulness to a desired target depends heavily on how the condition is supplied. We present DAGS, a lightweight, attention-free, disentangled appearance and geometry conditioning scheme that steers a frozen image DiT to produce high-fidelity, highly faithful, and independently controllable renders. Two small convolutional encoders compute conditioning features once per frame and inject them as a learned, per-layer, element-wise residual into the image tokens, avoiding the quadratic cost of stacking conditions through attention. Because control and temporal handling live outside the frozen backbone, we retain its vast pretrained prior and eliminate backbone-overfitting risk. We further add a small recurrent lighting stabilizer and a training-free temporal guidance term that, coupled with our conditioning, elevate a per-frame image model into a streaming renderer. DAGS produces controllable, high-quality renders at a fraction of the compute of path tracing; it is not real-time, trading compute for controllability and quality. On a matched 1-spp + G-buffer input, per-frame DAGS reconstructs +8.6 dB / +10.1 dB PSNR over the real-time denoiser Intel OIDN and the diffusion renderer RGB<->X while being 2.5-8x more temporally stable perceptually (temporal-LPIPS flicker).
