# Multi-Fidelity Policy Gradients Stabilize Data-Scarce Reinforcement Learning

arXiv: https://arxiv.org/abs/2610.02505 · HTML: https://mlsanity.com/paper/2610.02505/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 37 of its 53 references that are in the map.
- First posted on arXiv 1 Oct 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 37)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [VLA-RL: Towards Masterful and General Robotic Manipulation with Scalable Reinforcement Learning](https://mlsanity.com/paper/2505.18719/) (2025)
- [Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers](https://mlsanity.com/paper/2006.13916/) (2020)
- [BayesSim: adaptive domain randomization via probabilistic inference for robotics simulators](https://mlsanity.com/paper/1906.01728/) (2019)
- [Q-Prop: Sample-Efficient Policy Gradient with An Off-Policy Critic](https://mlsanity.com/paper/1611.02247/) (2016)
- [Legged Robots that Keep on Learning: Fine-Tuning Locomotion Policies in the Real World](https://mlsanity.com/paper/2110.05457/) (2021)
- [When to Trust Your Simulator: Dynamics-Aware Hybrid Offline-and-Online Reinforcement Learning](https://mlsanity.com/paper/2206.13464/) (2022)
- [RSL-RL: A Learning Library for Robotics Research](https://mlsanity.com/paper/2509.10771/) (2025)
- [Sim-and-Real Co-Training: A Simple Recipe for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/2503.24361/) (2025)
- [DARA: Dynamics-Aware Reward Augmentation in Offline Reinforcement Learning](https://mlsanity.com/paper/2203.06662/) (2022)
- [Virtual vs. Real: Trading Off Simulations and Physical Experiments in Reinforcement Learning with Bayesian Optimization](https://mlsanity.com/paper/1703.01250/) (2017)
- [PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policies](https://mlsanity.com/paper/2512.16881/) (2025)
- [Cross-Domain Policy Adaptation via Value-Guided Data Filtering](https://mlsanity.com/paper/2305.17625/) (2023)
- [Cross-Domain Policy Adaptation by Capturing Representation Mismatch](https://mlsanity.com/paper/2405.15369/) (2024)
- [H2O+: An Improved Framework for Hybrid Offline-and-Online RL with Dynamics Gaps](https://mlsanity.com/paper/2309.12716/) (2023)
- [Off-Dynamics Reinforcement Learning via Domain Adaptation and Reward Augmented Imitation](https://mlsanity.com/paper/2411.09891/) (2024)
- [Trajectory-wise Control Variates for Variance Reduction in Policy Gradient Methods](https://mlsanity.com/paper/1908.03263/) (2019)
- [Empirical Analysis of Sim-and-Real Cotraining of Diffusion Policies for Planar Pushing from Pixels](https://mlsanity.com/paper/2503.22634/) (2025)
- [Multi-fidelity reinforcement learning framework for shape optimization](https://mlsanity.com/paper/2202.11170/) (2022)
- [Policy Learning for Off-Dynamics RL with Deficient Support](https://mlsanity.com/paper/2402.10765/) (2024)
- [MOBODY: Model Based Off-Dynamics Offline Reinforcement Learning](https://mlsanity.com/paper/2506.08460/) (2025)

## Abstract (arXiv)

Policy gradient methods for on-policy reinforcement learning (RL) can become unstable when expensive, scarce target-domain data yield noisy gradient estimates. We address this challenge by complementing limited high-fidelity (HF) target-domain data with abundant, cheap, but biased low-fidelity (LF) data, e.g., from a simplified simulator. Most existing methods directly optimize biased objectives based on LF data. In contrast, the recently introduced multi-fidelity policy gradient (MFPG) framework uses LF data solely to construct a control variate that reduces variance and improves HF data efficiency without biasing the policy gradient estimator. However, published work on MFPG is limited to REINFORCE on small-scale simulation tasks. We develop MFPG for modern actor-critic learning in GPU-parallel simulation and on a physical robot. Our analysis and experiments show that naive extensions to proximal policy optimization (PPO) can lose cross-fidelity correlation or inflate variance. Our MFPG-PPO addresses these failures by redesigning the sampling, advantage estimation, and control variate construction to preserve cross-fidelity correlation, and by monitoring estimator uncertainty to prevent variance inflation. We also introduce a budget-aware MFPG-PPO to divide a fixed sampling budget among high- and low-fidelity data sources. Across simulated robot locomotion tasks of varying LF-to-HF transfer difficulty and HF data budgets, MFPG-PPO improves upon PPO trained on HF data alone in nearly all settings, and consistently matches the performance of PPO trained with 16x more HF data on the hardest task at the smallest HF budgets. In contrast, most baselines that use LF data perform well only where direct LF-to-HF transfer succeeds. MFPG-PPO enables stable learning on a physical Franka arm using only 4 real-robot episodes per update and no human demonstrations.
