# Continual Reinforcement Learning with Neuroevolution

arXiv: https://arxiv.org/abs/2610.01583 · HTML: https://mlsanity.com/paper/2610.01583/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 52 of its 74 references that are in the map.
- First posted on arXiv 1 Oct 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 52)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [Visualizing the Loss Landscape of Neural Nets](https://mlsanity.com/paper/1712.09913/) (2017)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [An Empirical Study of Catastrophic Forgetting in Large Language Models During Continual Fine-tuning](https://mlsanity.com/paper/2308.08747/) (2023)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Sharp Minima Can Generalize For Deep Nets](https://mlsanity.com/paper/1703.04933/) (2017)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [The CMA Evolution Strategy: A Tutorial](https://mlsanity.com/paper/1604.00772/) (2016)
- [Population Based Training of Neural Networks](https://mlsanity.com/paper/1711.09846/) (2017)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Understanding the Role of Training Regimes in Continual Learning](https://mlsanity.com/paper/2006.06958/) (2020)
- [RL's Razor: Why Online Reinforcement Learning Forgets Less](https://mlsanity.com/paper/2509.04259/) (2025)
- [Parameter Space Noise for Exploration](https://mlsanity.com/paper/1706.01905/) (2017)
- [Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning](https://mlsanity.com/paper/1712.06567/) (2017)
- [Behaviour Suite for Reinforcement Learning](https://mlsanity.com/paper/1908.03568/) (2019)
- [Effective Diversity in Population Based Reinforcement Learning](https://mlsanity.com/paper/2002.00632/) (2020)
- [Continual World: A Robotic Benchmark For Continual Reinforcement Learning](https://mlsanity.com/paper/2105.10919/) (2021)
- [Don't forget, there is more than forgetting: new metrics for Continual Learning](https://mlsanity.com/paper/1810.13166/) (2018)
- [A Definition of Continual Reinforcement Learning](https://mlsanity.com/paper/2307.11046/) (2023)
- [Disentangling the Causes of Plasticity Loss in Neural Networks](https://mlsanity.com/paper/2402.18762/) (2024)
- [Transient Non-Stationarity and Generalisation in Deep Reinforcement Learning](https://mlsanity.com/paper/2006.05826/) (2020)
- [Autonomous skill discovery with Quality-Diversity and Unsupervised Descriptors](https://mlsanity.com/paper/1905.11874/) (2019)
- [XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAX](https://mlsanity.com/paper/2312.12044/) (2023)
- [Kinetix: Investigating the Training of General Agents through Open-Ended Physics-Based Control Tasks](https://mlsanity.com/paper/2410.23208/) (2024)

## Abstract (arXiv)

Despite many studies about causes and remedies of plasticity loss in Reinforcement Learning (RL) under continual task changes, no RL method has yet consistently achieved a good balance between adaptation and forgetting. Here we turn to an alternative optimization paradigm, neuroevolution (NE): algorithms that search directly in weight space through mutation and selection over a population of neural networks. Across a wide array of environments and environmental changes, with policies ranging from a few hundred parameters to million-parameter networks, we compare evolution strategies (ES) and genetic algorithms (GAs) against state-of-the-art continual RL variants and population-based RL. ES most consistently achieves a good stability-plasticity trade-off, while the GA is the most plastic method but forgets more than ES. To explain this, we study the return landscape around each method's solutions. ES finds the widest neighborhoods, i.e. regions of weight space in which perturbed policies still solve the task, and the size of the overlap between the neighborhoods of consecutive tasks correlates with a method's stability-plasticity trade-off. Rewarding behavioral diversity in a GA through novelty search makes the population even more plastic, at the cost of forgetting. Finally, symptoms of plasticity loss commonly reported in RL do not transfer to NE. Overall, these results establish NE as a competitive alternative to RL under continual task changes, and suggest that training under perturbations in weight space may be a useful mechanism for continual learning more broadly.
