# Reusing Past Samples in Proximal Policy Optimization: When and How Does It Help?

arXiv: https://arxiv.org/abs/2610.01399 · HTML: https://mlsanity.com/paper/2610.01399/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 37 of its 65 references that are in the map.
- First posted on arXiv 1 Oct 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 37)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Constrained Policy Optimization](https://mlsanity.com/paper/1705.10528/) (2017)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Is DPO Superior to PPO for LLM Alignment? A Comprehensive Study](https://mlsanity.com/paper/2404.10719/) (2024)
- [Sample Efficient Actor-Critic with Experience Replay](https://mlsanity.com/paper/1611.01224/) (2016)
- [Rapid Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2205.02824/) (2022)
- [Stochastic Variance-Reduced Policy Gradient](https://mlsanity.com/paper/1806.05618/) (2018)
- [Q-Prop: Sample-Efficient Policy Gradient with An Off-Policy Critic](https://mlsanity.com/paper/1611.02247/) (2016)
- [A general sample complexity analysis of vanilla policy gradient](https://mlsanity.com/paper/2107.11433/) (2021)
- [Truly Proximal Policy Optimization](https://mlsanity.com/paper/1903.07940/) (2019)
- [Sample Efficient Policy Gradient Methods with Recursive Variance Reduction](https://mlsanity.com/paper/1909.08610/) (2019)
- [Stochastic Policy Gradient Methods: Improved Sample Complexity for Fisher-non-degenerate Policies](https://mlsanity.com/paper/2302.01734/) (2023)
- [Policy Optimization via Importance Sampling](https://mlsanity.com/paper/1809.06098/) (2018)
- [BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds](https://mlsanity.com/paper/2502.10363/) (2025)
- [Interpolated Policy Gradient: Merging On-Policy and Off-Policy Gradient Estimation for Deep Reinforcement Learning](https://mlsanity.com/paper/1706.00387/) (2017)
- [Generalized Proximal Policy Optimization with Sample Reuse](https://mlsanity.com/paper/2111.00072/) (2021)
- [P3O: Policy-on Policy-off Policy Optimization](https://mlsanity.com/paper/1905.01756/) (2019)
- [Trust Region-Guided Proximal Policy Optimization](https://mlsanity.com/paper/1901.10314/) (2019)
- [Learning to Play Table Tennis From Scratch using Muscular Robots](https://mlsanity.com/paper/2006.05935/) (2020)
- [LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for Locomotion](https://mlsanity.com/paper/2311.02496/) (2023)
- [Stochastic Recursive Momentum for Policy Gradient Methods](https://mlsanity.com/paper/2003.04302/) (2020)

## Abstract (arXiv)

Among on-policy deep reinforcement learning methods, Proximal Policy Optimization (PPO) has become the de facto standard, due to its consistently strong empirical performance across diverse application domains. However, on-policy methods are inherently sample inefficient: fresh data collected under the current policy is used for just a few updates before being discarded. Off-policy methods avoid this inefficiency via experience replay, achieving notable sample efficiency gains, but at the cost of training instabilities or extensive tuning. This motivated the rise of hybrid strategies that augment PPO with off-policy data reuse. Existing sample-reuse variants of PPO demonstrated improved sample efficiency over vanilla PPO, yet a systematic study of when reuse helps, in which scenarios, and to what extent remains missing. In this work, we study the effectiveness of sample reuse in PPO by instantiating two variants within a multiple importance weighting framework. Both retain the core PPO mechanics, reusing only samples from a window of recent iterations, thereby isolating the effect of data reuse from other factors. The variants, termed wPPO-U and wPPO-BH, employ vanilla importance weights or balance-heuristic-corrected ones, respectively. For both, we derive policy improvement lower bounds providing theoretical grounding for their respective losses. We use them to empirically study when and how data reuse improves sample efficiency or final performance of PPO across continuous control tasks.
