# GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution

arXiv: https://arxiv.org/abs/2610.00948 · HTML: https://mlsanity.com/paper/2610.00948/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 36 of its 39 references that are in the map.
- First posted on arXiv 1 Oct 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 30 of 36)

- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Automatic Prompt Optimization with "Gradient Descent" and Beam Search](https://mlsanity.com/paper/2305.03495/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning](https://mlsanity.com/paper/2507.19457/) (2025)
- [Meta-Harness: End-to-End Optimization of Model Harnesses](https://mlsanity.com/paper/2603.28052/) (2026)
- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Self-Taught Optimizer (STOP): Recursively Self-Improving Code Generation](https://mlsanity.com/paper/2310.02304/) (2023)
- [Agentic Harness Engineering: Observability-Driven Automatic Evolution of Coding-Agent Harnesses](https://mlsanity.com/paper/2604.25850/) (2026)
- [Self-Harness: Harnesses That Improve Themselves](https://mlsanity.com/paper/2606.09498/) (2026)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [Feedback Descent: Open-Ended Text Optimization via Pairwise Comparison](https://mlsanity.com/paper/2511.07919/) (2025)
- [CoAct-1: Computer-using Multi-Agent System with Coding Actions](https://mlsanity.com/paper/2508.03923/) (2025)
- [From Failed Trajectories to Reliable LLM Agents: Diagnosing and Repairing Harness Flaws](https://mlsanity.com/paper/2606.06324/) (2026)
- [OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agent](https://mlsanity.com/paper/2601.07779/) (2026)
- [Harness-R1: Learning to Edit Executable Runtime Harnesses from Agent Failure Trajectories](https://mlsanity.com/paper/2608.02276/) (2026)
- [AutoSaddler: Automatic Harness Optimization with Durable Updates from Agent Execution Traces](https://mlsanity.com/paper/2608.23041/) (2026)
- [Scaling Agents for Computer Use](https://mlsanity.com/paper/2510.02250/) (2025)
- [Don't Act Blindly: Robust GUI Automation via Action-Effect Verification and Self-Correction](https://mlsanity.com/paper/2604.05477/) (2026)
- [HarnessBank: Semantic Gene-Bank Search with Gated Verification for Agent-Harness Self-Evolution](https://mlsanity.com/paper/2607.13683/) (2026)
- [DarwinX: Evolving Agent Harnesses Through Natural Selection](https://mlsanity.com/paper/2608.07545/) (2026)
- [MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents](https://mlsanity.com/paper/2605.18652/) (2026)
- [On the Reliability of Computer Use Agents](https://mlsanity.com/paper/2604.17849/) (2026)
- [HarnessEvolve: Learning from Reference Trajectories for Reliable Agent Self-Evolution](https://mlsanity.com/paper/2609.00829/) (2026)
- [Step-level Optimization for Efficient Computer-use Agents](https://mlsanity.com/paper/2604.27151/) (2026)
- [Verify Smarter, Evolve Further: Efficient Harness Evolution through Behavior-Aware Verification](https://mlsanity.com/paper/2608.27311/) (2026)

## Abstract (arXiv)

The executable harness surrounding a GUI model determines how observations are assembled, actions are executed, and verification, recovery, and termination are controlled. Compared with harness optimization for non-GUI agents, automatically optimizing this harness poses three coupled challenges: reconciling model intent with observed visual effects, diagnosing failures under variable execution outcomes, and identifying recurrent failure patterns across tasks and translating them into reusable runtime changes. We introduce GUI-HARVEST, an automatic harness optimizer that enables self-improving GUI agents with frozen backbone models. First, to ground diagnosis in observed action effects, it aligns model outputs and executed actions with before-and-after screenshots, tying findings to specific interface transitions. Second, to account for execution variability, it treats repeated runs of the same task as a joint evidence unit, using within-task comparisons to locate outcome-relevant behavioral differences. Third, it consolidates verified findings across tasks into recurring failure patterns, maps them to bounded source-code edits with predictions recorded before evaluation, and checks the predicted behavioral effects alongside task performance through repeated execution. Experiments on OSWorld-Verified show consistent held-out gains across six general-purpose open, GUI-specialized open, and proprietary backbone models; Qwen3-VL-32B-Instruct gains 12.33 points on the full suite. Frozen-harness transfer improves GPT-5 by 13.87 percentage points on WindowsAgentArena at 50 steps without further optimization. With the same backbone and initial harness, GUI-HARVEST outperforms Self-Harness and Meta-Harness, suggesting that GUI-specific diagnosis and validation help harness improvements generalize to unseen tasks. The code is available at https://github.com/GaryYang12345/GUI-HARVEST.
