# Crossing the Cyber Divide: Sim-to-Sim and Sim-to-Real Transfer for RL Agents

arXiv: https://arxiv.org/abs/2610.00759 · HTML: https://mlsanity.com/paper/2610.00759/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 21 references that are in the map.
- First posted on arXiv 30 Sep 2026.

## Builds on (most cited first, 13 of 13)

- [Domain-Adversarial Training of Neural Networks](https://mlsanity.com/paper/1505.07818/) (2015)
- [Unsupervised Domain Adaptation by Backpropagation](https://mlsanity.com/paper/1409.7495/) (2014)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Learning Invariant Feature Spaces to Transfer Skills with Reinforcement Learning](https://mlsanity.com/paper/1703.02949/) (2017)
- [CybORG: A Gym for the Development of Autonomous Cyber Agents](https://mlsanity.com/paper/2108.09118/) (2021)
- [Transferability in Deep Learning: A Survey](https://mlsanity.com/paper/2201.05867/) (2022)
- [Domain-Adaptive Few-Shot Learning](https://mlsanity.com/paper/2003.08626/) (2020)
- [A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Models](https://mlsanity.com/paper/2502.13187/) (2025)
- [Similarity-based Knowledge Transfer for Cross-Domain Reinforcement Learning](https://mlsanity.com/paper/2312.03764/) (2023)
- [Unified Emulation-Simulation Training Environment for Autonomous Cyber Agents](https://mlsanity.com/paper/2304.01244/) (2023)
- [Towards Autonomous Cyber Operation Agents: Exploring the Red Case](https://mlsanity.com/paper/2309.02247/) (2023)
- [PHASE: Passive Human Activity Simulation Evaluation](https://mlsanity.com/paper/2507.13505/) (2025)

## Abstract (arXiv)

Cyber attack agents are typically trained and evaluated within a single simulator, making it unclear whether learned policies transfer beyond the environments in which they were developed. This limitation hinders both deployment and fair comparison, as cyber simulators differ substantially in their state representations, observation models, and action spaces. In this paper, we study policy transfer across cyber environments and argue that simulator-to-simulator and simulator-to-real transfer can be viewed as instances of the same underlying alignment problem. We propose a framework that separates state alignment from action translation, enabling a policy trained in one environment to operate in another without retraining. We evaluate transfer across four cyber platforms, CyberBattleSim, NetSecGame, CyberWheel, and NASim, including emulated deployments in NASim. Our experiments show that zero-shot transfer is feasible, fully preserving source-policy performance in closely aligned environments and achieving 45.2% win rates when transferring policies whose source performance is 60.5%. In emulated virtual machine environments, transferred policies exhibit a Jensen-Shannon divergence of 0.085 from native policies, indicating strong behavioral similarity. Code and benchmarks are available at: https://anonymous.4open.science/r/RL-Transfer-between-env-4F47/.
