# AVERT-VLN: Abstention-aware Visual Error Recovery and Training for Vision-and-Language Navigation

arXiv: https://arxiv.org/abs/2609.39579 · HTML: https://mlsanity.com/paper/2609.39579/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 46 of its 50 references that are in the map.
- First posted on arXiv 30 Sep 2026.

## Builds on (most cited first, 30 of 46)

- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation](https://mlsanity.com/paper/2402.15852/) (2024)
- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [Self-Monitoring Navigation Agent via Auxiliary Progress Estimation](https://mlsanity.com/paper/1901.03035/) (2019)
- [ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2304.03047/) (2023)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks](https://mlsanity.com/paper/2412.06224/) (2024)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2203.02764/) (2022)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [GridMM: Grid Memory Map for Vision-and-Language Navigation](https://mlsanity.com/paper/2307.12907/) (2023)
- [StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling](https://mlsanity.com/paper/2507.05240/) (2025)
- [Scaling Data Generation in Vision-and-Language Navigation](https://mlsanity.com/paper/2307.15644/) (2023)
- [Topological Planning with Transformers for Vision-and-Language Navigation](https://mlsanity.com/paper/2012.05292/) (2020)
- [General Evaluation for Instruction Conditioned Navigation using Dynamic Time Warping](https://mlsanity.com/paper/1907.05446/) (2019)
- [Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2109.15207/) (2021)
- [Cross-modal Map Learning for Vision and Language Navigation](https://mlsanity.com/paper/2203.05137/) (2022)
- [Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation](https://mlsanity.com/paper/2210.07506/) (2022)
- [Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention](https://mlsanity.com/paper/1812.04155/) (2018)
- [Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-and-Language Navigation](https://mlsanity.com/paper/2512.08186/) (2025)
- [MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigation](https://mlsanity.com/paper/2502.13451/) (2025)
- [Just Ask:An Interactive Learning Framework for Vision and Language Navigation](https://mlsanity.com/paper/1912.00915/) (2019)

## Abstract (arXiv)

Deploying vision-and-language navigation (VLN) agents in unseen environments remains challenging because unfamiliar layouts and visual conditions can cause execution to go off track. Rather than relying on continuous human supervision, a practical strategy is to selectively request corrective guidance, recover the ongoing task, and reuse corrective interactions to improve subsequent navigation. We propose Abstention-aware Visual Error Recovery and Training for Vision-and-Language Navigation (AVERT-VLN), a closed-loop framework that uses a plug-in vision-language Monitor for online human-assisted recovery and offline preference learning. The Monitor operates separately from navigation decision generation and assesses instruction-execution consistency from the instruction, visual history, and current observation. To train the Monitor for deviation recognition, we construct LOSTNAV DATASET with 20K counterfactual risk trajectories and rule-based deviation labels. The Monitor is first fine-tuned on 40K normal trajectories to assess instruction progress and then jointly fine-tuned on normal and risk trajectories to recognize semantic deviations. At runtime, Asynchronous Sidecar Monitoring evaluates execution alongside the navigation model. When the controller accepts a LOST verdict, it suspends autonomous execution and requests human guidance for recovery. For offline policy improvement, Trajectory-Anchored Preference Learning converts deviation-associated failures into decision-level preference pairs under shared decision contexts, restricting supervision to the decisions targeted for correction. Under human-assisted evaluation, the full AVERT-VLN system achieves success rates of 76.2% and 66.3% on the val-unseen splits of R2R-CE and RxR-CE, respectively. The same monitoring and human-assisted recovery interface also improves success rates across the three evaluated navigation architectures.
