# ReWAM: Reciprocal World Action Models for Interactive Autonomous Driving

arXiv: https://arxiv.org/abs/2609.39245 · HTML: https://mlsanity.com/paper/2609.39245/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in World models for autonomous driving, one of 11 directions in World models.
- Builds on 16 of its 55 references that are in the map.
- First posted on arXiv 30 Sep 2026.

## Placed in

- World models / [World models for autonomous driving](https://mlsanity.com/wm/world-models-for-autonomous-driving/)
- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 16 of 16)

- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [WorldVLA: Towards Autoregressive Action World Model](https://mlsanity.com/paper/2506.21539/) (2025)
- [Fast-WAM: Do World Action Models Need Test-time Future Imagination?](https://mlsanity.com/paper/2603.16666/) (2026)
- [VADv2: End-to-End Vectorized Autonomous Driving via Probabilistic Planning](https://mlsanity.com/paper/2402.13243/) (2024)
- [LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels](https://mlsanity.com/paper/2603.19312/) (2026)
- [GigaWorld-Policy: An Efficient Action-Centered World--Action Model](https://mlsanity.com/paper/2603.17240/) (2026)
- [VLA-JEPA: Enhancing Vision-Language-Action Model with Latent World Model](https://mlsanity.com/paper/2602.10098/) (2026)
- [LaWAM: Latent World Action Models for Efficient Dynamics-Aware Robot Policies](https://mlsanity.com/paper/2606.15768/) (2026)
- [Latent-WAM: Latent World Action Modeling for End-to-End Autonomous Driving](https://mlsanity.com/paper/2603.24581/) (2026)
- [VLM-E2E: Enhancing End-to-End Autonomous Driving with Multimodal Driver Attention Fusion](https://mlsanity.com/paper/2502.18042/) (2025)
- [DriveDreamer-Policy: A Geometry-Grounded World-Action Model for Unified Generation and Planning](https://mlsanity.com/paper/2604.01765/) (2026)
- [Bridging Scene Generation and Planning: Driving with World Model via Unifying Vision and Motion Representation](https://mlsanity.com/paper/2603.14948/) (2026)
- [Learning Vision-Language-Action World Models for Autonomous Driving](https://mlsanity.com/paper/2604.09059/) (2026)
- [FLARE: Learning Future-Aware Latent Representations from Vision-Language Models for Autonomous Driving](https://mlsanity.com/paper/2601.05611/) (2026)
- [ReWorld: Multi-Dimensional Reward Modeling for Embodied World Models](https://mlsanity.com/paper/2601.12428/) (2026)
- [PACT-WAM: Predicting Actions and Visual Foresight with Compact Temporal Encoding for Robot Manipulation](https://mlsanity.com/paper/2602.15882/) (2026)

## Abstract (arXiv)

In interactive scenarios, an autonomous driving system is required to generate ego actions under the influence of other agents' behaviors. Existing World Action Models (WAMs) typically model other agents as components of the world model rather than as decision-makers that fundamentally shape the action of the ego agent, which impairs their performance in dense interaction scenarios. We introduce Reciprocal World Action Models (ReWAM), a game-theoretic world action modeling framework that captures the reciprocal influence between the ego agent and other agents by representing them as conditional responders whose actions are mutually influenced. We instantiate this framework with a Level-k response hierarchy, where role-specific ego and other action DiTs exchange compact strategy tokens through cross-agent attention while remaining grounded in a shared representation of the future driving world. To learn the response policy of the ego agent from demonstrations, we formulate expert actions as samples from the best response distribution and jointly optimize the entire hierarchy using conditional flow matching. Our framework is evaluated on the NAVSIM dataset and achieves state-of-the-art performance compared to baselines. The improvement is particularly significant in interactive scenarios, validating that modeling reciprocal responses provides a more effective foundation for interaction-aware world action generation.
