# No Corners Cut: State-Grounded Transitions for Mid-Stream Prompt Switches in Video Generation

arXiv: https://arxiv.org/abs/2609.38691 · HTML: https://mlsanity.com/paper/2609.38691/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 41 of its 47 references that are in the map.
- First posted on arXiv 30 Sep 2026.

## Builds on (most cited first, 30 of 41)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planning](https://mlsanity.com/paper/2307.06135/) (2023)
- [LongLive: Real-time Interactive Long Video Generation](https://mlsanity.com/paper/2509.22622/) (2025)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [SEINE: Short-to-Long Video Diffusion Model for Generative Transition and Prediction](https://mlsanity.com/paper/2310.20700/) (2023)
- [Self-Forcing++: Towards Minute-Scale High-Quality Video Generation](https://mlsanity.com/paper/2510.02283/) (2025)
- [Matrix-game 2.0: An open-source real-time and streaming interactive world model](https://mlsanity.com/paper/2508.13009/) (2025)
- [T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation](https://mlsanity.com/paper/2407.14505/) (2024)
- [Advancing Open-source World Models](https://mlsanity.com/paper/2601.20540/) (2026)
- [VideoDirectorGPT: Consistent Multi-scene Video Generation via LLM-Guided Planning](https://mlsanity.com/paper/2309.15091/) (2023)
- [VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models](https://mlsanity.com/paper/2403.06098/) (2024)
- [Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression](https://mlsanity.com/paper/2512.05081/) (2025)
- [DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video Generation](https://mlsanity.com/paper/2412.18597/) (2024)
- [Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation](https://mlsanity.com/paper/2605.15141/) (2026)
- [VLIPP: Towards Physically Plausible Video Generation with Vision and Language Informed Physical Prior](https://mlsanity.com/paper/2503.23368/) (2025)
- [DirecT2V: Large Language Models are Frame-Level Directors for Zero-Shot Text-to-Video Generation](https://mlsanity.com/paper/2305.14330/) (2023)
- [MemFlow: Flowing Adaptive Memory for Consistent and Efficient Long Video Narratives](https://mlsanity.com/paper/2512.14699/) (2025)
- [Looking Backward: Streaming Video-to-Video Translation with Feature Banks](https://mlsanity.com/paper/2405.15757/) (2024)
- [LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation](https://mlsanity.com/paper/2605.18739/) (2026)
- [Anchor Forcing: Anchor Memory and Tri-Region RoPE for Interactive Streaming Video Diffusion](https://mlsanity.com/paper/2603.13405/) (2026)
- [LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation](https://mlsanity.com/paper/2606.02553/) (2026)
- [TVG: A Training-free Transition Video Generation Method with Diffusion Models](https://mlsanity.com/paper/2408.13413/) (2024)

## Abstract (arXiv)

Streaming video generators allow users to dynamically modulate video synthesis via mid-stream prompt switching. Existing streaming methods can respond to the updated instruction while still cutting corners, prematurely realizing goals or taking heuristic shortcuts that bypass necessary intermediate state changes needed for a plausible transition. In this study, we present SEGUE, a novel framework that makes this process explicit and trains the generator to execute these transitions faithfully. At each switch, a training-free planner parses the latest frame and prompts, writes a few segue prompts with roles and durations, and then hands control back to the user's prompt. Furthermore, to address the inherent difficulty of training causal models on short-lived temporal schedules without corrupting preparatory supervision, we introduce SPANDMD, which evaluates each active prompt using the full rollout as temporal context while retaining its DMD residual only within the prompt's assigned span. On OpenTrans-360, a benchmark of 1,800 switches that scores how the old state exits and the new one begins, SEGUE ranks first on all eight transition metrics and raises the overall score over the strongest baseline from 0.866 to 0.887. It also ranks first on four of six instruction-response metrics of StreamAV-Bench, while the planner transfers to frozen autoregressive generators without retraining. Project Page: https://anonymous.4open.science/w/No-Corners-Cut-6C5D/
