# Learning Meta-Skills for Agent Harness Design in Test-Time AI4AI

arXiv: https://arxiv.org/abs/2609.38143 · HTML: https://mlsanity.com/paper/2609.38143/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 18 of its 18 references that are in the map.
- First posted on arXiv 29 Sep 2026.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)

## Builds on (most cited first, 18 of 18)

- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [AFlow: Automating Agentic Workflow Generation](https://mlsanity.com/paper/2410.10762/) (2024)
- [Automated Design of Agentic Systems](https://mlsanity.com/paper/2408.08435/) (2024)
- [Agentic Context Engineering: Evolving Contexts for Self-Improving Language Models](https://mlsanity.com/paper/2510.04618/) (2025)
- [Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agents](https://mlsanity.com/paper/2505.22954/) (2025)
- [SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks](https://mlsanity.com/paper/2602.12670/) (2026)
- [Meta-Harness: End-to-End Optimization of Model Harnesses](https://mlsanity.com/paper/2603.28052/) (2026)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [AIDE: AI-Driven Exploration in the Space of Code](https://mlsanity.com/paper/2502.13138/) (2025)
- [Harness-Bench: Measuring Harness Effects across Models in Realistic Agent Workflows](https://mlsanity.com/paper/2605.27922/) (2026)
- [Meta Context Engineering via Agentic Skill Evolution](https://mlsanity.com/paper/2601.21557/) (2026)
- [MLE-Dojo: Interactive Environments for Empowering LLM Agents in Machine Learning Engineering](https://mlsanity.com/paper/2505.07782/) (2025)
- [NewtonBench: Benchmarking Generalizable Scientific Law Discovery in LLM Agents](https://mlsanity.com/paper/2510.07172/) (2025)
- [MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolution](https://mlsanity.com/paper/2607.05297/) (2026)
- [Evo-Harness: Context-to-Harness Skill Compilation for Self-Evolving Agents](https://mlsanity.com/paper/2608.15071/) (2026)
- [AI4AI at Test-Time: Strong-to-Weak Capability Transfer via Harnesses](https://mlsanity.com/paper/2608.12307/) (2026)

## Abstract (arXiv)

Agent performance depends on both reasoning ability and the environment in which it acts. We study test-time AI-for-AI, asking how a Builder can learn to construct better execution environments for a Target while both models' weights remain fixed. To make the Builder's experience reusable, we introduce Meta-Skill: principles specifying when support is needed and what resources to provide. The Builder learns these principles from Target's execution feedback on the development set, then uses the frozen skill bank to construct harnesses for unseen tasks. Across Harness-Bench and NewtonBench, full-bank meta-skills improve macro-average performance by 8.95 percentage points over no-skill construction, and 12.02 points over direct delivery of the same bank to the Target. These results highlight the value of translating experience into executable support. Gains when the same model serves both roles further suggest a path to system level self-improvement through learning to build better environments.
