# Absorbed in Inertia: Activation Analysis for Computer-Use Agents

arXiv: https://arxiv.org/abs/2609.37176 · HTML: https://mlsanity.com/paper/2609.37176/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 36 of its 38 references that are in the map.
- First posted on arXiv 29 Sep 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 36)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [The Curious Case of Neural Text Degeneration](https://mlsanity.com/paper/1904.09751/) (2019)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Steering Llama 2 via Contrastive Activation Addition](https://mlsanity.com/paper/2312.06681/) (2023)
- [Refusal in Language Models Is Mediated by a Single Direction](https://mlsanity.com/paper/2406.11717/) (2024)
- [In-context Learning and Induction Heads](https://mlsanity.com/paper/2209.11895/) (2022)
- [The Geometry of Truth: Emergent Linear Structure in Large Language Model Representations of True/False Datasets](https://mlsanity.com/paper/2310.06824/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Why Do Multi-Agent LLM Systems Fail?](https://mlsanity.com/paper/2503.13657/) (2025)
- [Neural Text Generation with Unlikelihood Training](https://mlsanity.com/paper/1908.04319/) (2019)
- [MEM1: Learning to Synergize Memory and Reasoning for Efficient Long-Horizon Agents](https://mlsanity.com/paper/2506.15841/) (2025)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [The Danger of Overthinking: Examining the Reasoning-Action Dilemma in Agentic Tasks](https://mlsanity.com/paper/2502.08235/) (2025)
- [The Geometry of Refusal in Large Language Models: Concept Cones and Representational Independence](https://mlsanity.com/paper/2502.17420/) (2025)
- [OverThink: Slowdown Attacks on Reasoning LLMs](https://mlsanity.com/paper/2502.02542/) (2025)
- [Learning to Break the Loop: Analyzing and Mitigating Repetitions for Neural Text Generation](https://mlsanity.com/paper/2206.02369/) (2022)
- [A Theoretical Analysis of the Repetition Problem in Text Generation](https://mlsanity.com/paper/2012.14660/) (2020)
- [Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents](https://mlsanity.com/paper/2602.16855/) (2026)
- [AgentPRM: Process Reward Models for LLM Agents via Step-Wise Promise and Progress](https://mlsanity.com/paper/2511.08325/) (2025)
- [AgentRx: Diagnosing AI Agent Failures from Execution Trajectories](https://mlsanity.com/paper/2602.02475/) (2026)
- [EvoCUA: Evolving Computer Use Agents via Learning from Scalable Synthetic Experience](https://mlsanity.com/paper/2601.15876/) (2026)
- [L2MAC: Large Language Model Automatic Computer for Extensive Code Generation](https://mlsanity.com/paper/2310.02003/) (2023)
- [Controlling Large Language Model Agents with Entropic Activation Steering](https://mlsanity.com/paper/2406.00244/) (2024)
- [GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks](https://mlsanity.com/paper/2509.23738/) (2025)
- [ProgRM: Build Better GUI Agents with Progress Rewards](https://mlsanity.com/paper/2505.18121/) (2025)
- [Learning to Steer: Input-dependent Steering for Multimodal LLMs](https://mlsanity.com/paper/2508.12815/) (2025)
- [Don't Act Blindly: Robust GUI Automation via Action-Effect Verification and Self-Correction](https://mlsanity.com/paper/2604.05477/) (2026)
- [OpenComputer: Verifiable Software Worlds for Computer-Use Agents](https://mlsanity.com/paper/2605.19769/) (2026)

## Abstract (arXiv)

Computer-use agents have become increasingly capable of executing tasks on live desktops through natural-language instructions, based on trajectories of screenshots, actions, and reasoning. We discover that they can stealthily exhibit inertia, in which they repeat fruitless actions despite recognizing that these actions are ineffective. We hypothesize that inertia is reflected in the agent's internal state, i.e., the activation values of the agent's underlying model, and propose a protocol to measure the relationship between the two. Extensive analysis of high-dimensional activation states shows that inertia corresponds to an absorbing region of activation space, where activation values become stale across actions and even after attempts to steer them. We conjecture that drastically changing the agents' activations by re-initializing them is necessary to escape inertia. Specifically, we propose R3 (Reset, Reroute, Restore), which temporarily resets the agent's context trajectory to escape the absorbing region and then restores the historical context to effectively complete the task. Our approach yields 17-55% lower measured inertia across models relative to unmodified agents. These results suggest that changing the context can interrupt recurrence more effectively than directly steering the resulting activations. Our code is available at https://anonymous.4open.science/r/vlm-agent-defense-D076
