# Neuro-Symbolic Computer Use: Learning Reusable Policies for Reliable and Efficient Execution

arXiv: https://arxiv.org/abs/2609.36927 · HTML: https://mlsanity.com/paper/2609.36927/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 29 references that are in the map.
- First posted on arXiv 29 Sep 2026.

## Builds on (most cited first, 17 of 17)

- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Agent Workflow Memory](https://mlsanity.com/paper/2409.07429/) (2024)
- [Programmatically Interpretable Reinforcement Learning](https://mlsanity.com/paper/1804.02477/) (2018)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [GDPval: Evaluating AI Model Performance on Real-World Economically Valuable Tasks](https://mlsanity.com/paper/2510.04374/) (2025)
- [Inducing Programmatic Skills for Agentic Tasks](https://mlsanity.com/paper/2504.06821/) (2025)
- [Code as Agent Harness](https://mlsanity.com/paper/2605.18747/) (2026)
- [UI-Venus-1.5 Technical Report](https://mlsanity.com/paper/2602.09082/) (2026)
- [OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks](https://mlsanity.com/paper/2606.29537/) (2026)
- [On the Reliability of Computer Use Agents](https://mlsanity.com/paper/2604.17849/) (2026)
- [Growing with Your Embodied Agent: A Human-in-the-Loop Lifelong Code Generation Framework for Long-Horizon Manipulation Skills](https://mlsanity.com/paper/2509.18597/) (2025)
- [ALRM: Agentic LLM for Robotic Manipulation](https://mlsanity.com/paper/2601.19510/) (2026)
- [AutoRPA: Efficient GUI Automation through LLM-Driven Code Synthesis from Interactions](https://mlsanity.com/paper/2605.21082/) (2026)

## Abstract (arXiv)

Many computer tasks recur: the same workflow runs many times, with new inputs and from different starting states. Current computer-use agents re-plan every step of every run, which makes them costly and unreliable on such tasks. We introduce neuro-symbolic computer use, in which a recurring workflow is executed by a learned policy rather than re-derived by an agent on each run. The policy fixes the decisions that are stable across runs (ordering, variables, loops, and branches) in executable code, and delegates observation-dependent decisions, such as grounding and state checks, to neural models. We learn these policies with neuro-symbolic policy iteration: starting from one agent trajectory, it executes the policy, diagnoses failures with task-completion and step-level judges, and revises the code with a coding model informed by an agent's continuation from the point of failure, without access to the benchmark evaluator. Iterating on generated parameter and initial-state variants makes the policy reusable, and a pre-action verifier guards each state-mutating step at deployment. On OSWorld-Verified and ScienceBoard, the learned policies achieve the highest Pass3 of all methods in all four settings, 3.6-15.8 points above the base agent, while cutting per-run cost by 15-217× and latency by 3.4-5.1×. On OSWorld-Verified, policies built only on variants transfer to the held-out original tasks, exceeding AutoRPA by 8.6-17.5 points in Pass3.
