# Drag as Evidence: Motion-Grounded Latent Recomposition for Drag-Based Editing

arXiv: https://arxiv.org/abs/2609.36755 · HTML: https://mlsanity.com/paper/2609.36755/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 44 of its 48 references that are in the map.
- First posted on arXiv 29 Sep 2026.

## Builds on (most cited first, 30 of 44)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [Step1X-Edit: A Practical Framework for General Image Editing](https://mlsanity.com/paper/2504.17761/) (2025)
- [DanceGRPO: Unleashing GRPO on Visual Generation](https://mlsanity.com/paper/2505.07818/) (2025)
- [Perception Prioritized Training of Diffusion Models](https://mlsanity.com/paper/2204.00227/) (2022)
- [DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing](https://mlsanity.com/paper/2306.14435/) (2023)
- [AnyEdit: Mastering Unified High-Quality Image Editing for Any Idea](https://mlsanity.com/paper/2411.15738/) (2024)
- [Mastering Text-to-Image Diffusion: Recaptioning, Planning, and Generating with Multimodal LLMs](https://mlsanity.com/paper/2401.11708/) (2024)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [In-Context Edit: Enabling Instructional Image Editing with In-Context Generation in Large Scale Diffusion Transformer](https://mlsanity.com/paper/2504.20690/) (2025)
- [OmniEdit: Building Image Editing Generalist Models Through Specialist Supervision](https://mlsanity.com/paper/2411.07199/) (2024)
- [DreamBench++: A Human-Aligned Benchmark for Personalized Image Generation](https://mlsanity.com/paper/2406.16855/) (2024)
- [DiT4Edit: Diffusion Transformer for Image Editing](https://mlsanity.com/paper/2411.03286/) (2024)
- [LongCat-Image Technical Report](https://mlsanity.com/paper/2512.07584/) (2025)
- [The Blessing of Randomness: SDE Beats ODE in General Diffusion-based Image Editing](https://mlsanity.com/paper/2311.01410/) (2023)
- [Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation](https://mlsanity.com/paper/2404.01050/) (2024)
- [FireRed-Image-Edit-1.0 Technical Report](https://mlsanity.com/paper/2602.13344/) (2026)
- [GoodDrag: Towards Good Practices for Drag Editing with Diffusion Models](https://mlsanity.com/paper/2404.07206/) (2024)
- [RegionDrag: Fast Region-Based Image Editing with Diffusion Models](https://mlsanity.com/paper/2407.18247/) (2024)
- [FireEdit: Fine-grained Instruction-based Image Editing via Region-aware Vision Language Model](https://mlsanity.com/paper/2503.19839/) (2025)
- [FreeDrag: Feature Dragging for Reliable Point-based Image Editing](https://mlsanity.com/paper/2307.04684/) (2023)

## Abstract (arXiv)

Modern image editors excel at semantic manipulation and visual synthesis, yet remain limited in precise spatial control, motivating the development of drag-based editing. However, existing drag-based methods often struggle to balance drag accuracy with natural, plausible, and intent-aligned generation. We propose MoRe-Drag, a motion-grounded drag-based editing method. Our key insight is to treat pixel-space warping as coarse motion evidence, and to inject this evidence into the generative sampling trajectory. Specifically, MoRe-Drag performs region-aware latent recomposition over refinement, inpainting, and anchor regions, coupled with stage-adaptive conditioning that progressively shifts from motion-grounded structure formation to semantic refinement. We further support an instruction-free interface by adapting the MLLM-based text encoder for drag-aware instruction inference. Experiments on DragBench-SR and DragBench-DR show that MoRe-Drag substantially improves drag precision over strong base editors and achieves superior drag accuracy among SOTA drag-based methods, while delivering strong semantic consistency and visually realistic results. Code and dataset will be publicly released.
