# RankBuffer: Efficient Ranking-Based Rewards for Open-Ended Generation

arXiv: https://arxiv.org/abs/2609.36652 · HTML: https://mlsanity.com/paper/2609.36652/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods.
- Builds on 33 of its 42 references that are in the map.
- First posted on arXiv 29 Sep 2026.

## Placed in

- Deep reinforcement learning methods / [RL training of language and agent models](https://mlsanity.com/deeprl/rl-training-of-language-and-agent-models/)

## Builds on (most cited first, 30 of 33)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [G-Eval: NLG Evaluation using GPT-4 with Better Human Alignment](https://mlsanity.com/paper/2303.16634/) (2023)
- [Understanding R1-Zero-Like Training: A Critical Perspective](https://mlsanity.com/paper/2503.20783/) (2025)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [Length-Controlled AlpacaEval: A Simple Way to Debias Automatic Evaluators](https://mlsanity.com/paper/2404.04475/) (2024)
- [From Crowdsourced Data to High-Quality Benchmarks: Arena-Hard and BenchBuilder Pipeline](https://mlsanity.com/paper/2406.11939/) (2024)
- [Prometheus 2: An Open Source Language Model Specialized in Evaluating Other Language Models](https://mlsanity.com/paper/2405.01535/) (2024)
- [Rubrics as Rewards: Reinforcement Learning Beyond Verifiable Domains](https://mlsanity.com/paper/2507.17746/) (2025)
- [Large Language Models are Effective Text Rankers with Pairwise Ranking Prompting](https://mlsanity.com/paper/2306.17563/) (2023)
- [WildBench: Benchmarking LLMs with Challenging Tasks from Real Users in the Wild](https://mlsanity.com/paper/2406.04770/) (2024)
- [GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization](https://mlsanity.com/paper/2601.05242/) (2026)
- [RM-R1: Reward Modeling as Reasoning](https://mlsanity.com/paper/2505.02387/) (2025)
- [GPG: A Simple and Strong Reinforcement Learning Baseline for Model Reasoning](https://mlsanity.com/paper/2504.02546/) (2025)
- [RewardBench 2: Advancing Reward Model Evaluation](https://mlsanity.com/paper/2506.01937/) (2025)
- [Reinforcement Learning with Rubric Anchors](https://mlsanity.com/paper/2508.12790/) (2025)
- [WritingBench: A Comprehensive Benchmark for Generative Writing](https://mlsanity.com/paper/2503.05244/) (2025)
- [Rethinking Rubric Generation for Improving LLM Judge and Reward Modeling for Open-ended Tasks](https://mlsanity.com/paper/2602.05125/) (2026)
- [Alternating Reinforcement Learning for Rubric-Based Reward Modeling in Non-Verifiable LLM Post-Training](https://mlsanity.com/paper/2602.01511/) (2026)
- [TourRank: Utilizing Large Language Models for Documents Ranking with a Tournament-Inspired Strategy](https://mlsanity.com/paper/2406.11678/) (2024)
- [Open Rubric System: Scaling Reinforcement Learning with Pairwise Adaptive Rubric](https://mlsanity.com/paper/2602.14069/) (2026)
- [Leveraging Passage Embeddings for Efficient Listwise Reranking with Large Language Models](https://mlsanity.com/paper/2406.14848/) (2024)
- [Auditing Multi-Agent LLM Reasoning Trees Outperforms Majority Vote and LLM-as-Judge](https://mlsanity.com/paper/2602.09341/) (2026)
- [ArenaRL: Scaling RL for Open-Ended Agents via Tournament-based Relative Ranking](https://mlsanity.com/paper/2601.06487/) (2026)
- [EvoRubrics: Dynamic Rubrics as Rewards via Adversarial Co-Evolution for LLM Reinforcement Learning](https://mlsanity.com/paper/2606.23038/) (2026)

## Abstract (arXiv)

Open-ended generation lacks canonical answers, making pointwise rewards difficult to calibrate for group-based reinforcement learning. Directly ranking same-query rollouts provides a more suitable relative reward signal, but existing ranking-based reward methods can incur substantial judging cost. We introduce RankBuffer, which maintains an ordered, query-specific buffer of previously judged responses as a reusable quality scale. Each rollout is first inserted into an anchor interval through an independent coarse judgment, after which only rollouts assigned to the same interval undergo local fine ranking. The resulting complete order is converted into bounded rank rewards, while boundary expansion, local refinement, and inactive-anchor pruning adapt the buffer as the policy evolves. Across four open-ended benchmarks, RankBuffer consistently outperforms all pointwise baselines. It also achieves nearly on-par performance with the strongest ranking-based reward baseline while substantially reducing judging cost. Ablations demonstrate the importance of both local fine ranking and anchor response content, while buffer analyses show that rollout-derived anchors progressively extend and refine the covered quality scale. These results establish response reuse as an effective approach to efficient relative reward construction.
