# When Successful Memories Mislead Embodied Agents:Memory Adaption For Task-Conditioned Execution

arXiv: https://arxiv.org/abs/2609.35808 · HTML: https://mlsanity.com/paper/2609.35808/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Agent memory systems, one of 16 directions in LLM agents and tool use.
- Builds on 19 of its 21 references that are in the map.
- First posted on arXiv 20 Sep 2026.

## Placed in

- LLM agents and tool use / [Agent memory systems](https://mlsanity.com/agents/agent-memory-systems/)

## Builds on (most cited first, 19 of 19)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [M3-Embedding: Multi-Linguality, Multi-Functionality, Multi-Granularity Text Embeddings Through Self-Knowledge Distillation](https://mlsanity.com/paper/2402.03216/) (2024)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [ScienceWorld: Is your Agent Smarter than a 5th Grader?](https://mlsanity.com/paper/2203.07540/) (2022)
- [Memory OS of AI Agent](https://mlsanity.com/paper/2506.06326/) (2025)
- [Memp: Exploring Agent Procedural Memory](https://mlsanity.com/paper/2508.06433/) (2025)
- [How Memory Management Impacts LLM Agents: An Empirical Study of Experience-Following Behavior](https://mlsanity.com/paper/2505.16067/) (2025)
- [Hierarchical Memory for High-Efficiency Long-Term Reasoning in LLM Agents](https://mlsanity.com/paper/2507.22925/) (2025)
- [AutoManual: Constructing Instruction Manuals by LLM Agents via Interactive Environmental Learning](https://mlsanity.com/paper/2405.16247/) (2024)
- [Get Experience from Practice: LLM Agents with Record & Replay](https://mlsanity.com/paper/2505.17716/) (2025)
- [When Continual Learning Moves to Memory: A Study of Experience Reuse in LLM Agents](https://mlsanity.com/paper/2604.27003/) (2026)
- [Embodied CoT Distillation From LLM To Off-the-shelf Agents](https://mlsanity.com/paper/2412.11499/) (2024)
- [The Trap of Trajectory: Towards Understanding and Mitigating Spurious Correlations in Agentic Memory](https://mlsanity.com/paper/2605.09330/) (2026)
- [The Compliance Trap: Diagnosing How AI Agents Consume Conflicting Memory](https://mlsanity.com/paper/2607.10608/) (2026)
- [Grounding Agent Memory: Environment-Probing Curation for Enterprise Agents](https://mlsanity.com/paper/2609.11060/) (2026)

## Abstract (arXiv)

Experience reuse can reduce repeated exploration in embodied agents, but a trajectory that succeeded previously may be unsuitable for the current execution context. Existing memory systems pri marily optimize construction and retrieval; semantic relevance and historical success therefore remain insufficient when retrieved ex perience contains incompatible actions or an inappropriate level of structure. We introduce Memory Adaptation for Task-Conditioned Execution (MATE), a deterministic post-retrieval procedure that converts trajectories into execution-oriented memory. MATE re moves obsolete control context, extracts condition-action-effect transitions, applies verified action normalization, selects a task dependent representation, and serializes the result under a fixed budget without additional LLM inference. On 134 ALFWorld tasks, MATE achieves task success rates of 81.3% and 93.3% with Qwen2.5-14B and 72B while using approximately one-tenth of the tokens required by raw trajectories. Controlled comparisons show that verified action normalization is the principal mechanism by which MATE restores the utility of retrieved experience, support ing memory adaptation as a distinct stage between retrieval and embodied execution.
