# ReSS: Residual-Restoring Sparse Attention for 3D Vision Transformers

arXiv: https://arxiv.org/abs/2609.35593 · HTML: https://mlsanity.com/paper/2609.35593/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 24 of its 33 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Builds on (most cited first, 24 of 24)

- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [MInference 1.0: Accelerating Pre-filling for Long-Context LLMs via Dynamic Sparse Attention](https://mlsanity.com/paper/2407.02490/) (2024)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity](https://mlsanity.com/paper/2502.01776/) (2025)
- [Streaming 4D Visual Geometry Transformer](https://mlsanity.com/paper/2507.11539/) (2025)
- [XAttention: Block Sparse Attention with Antidiagonal Scoring](https://mlsanity.com/paper/2503.16428/) (2025)
- [TTT3R: 3D Reconstruction as Test-Time Training](https://mlsanity.com/paper/2509.26645/) (2025)
- [FlexPrefill: A Context-Aware Sparse Attention Mechanism for Efficient Long-Sequence Inference](https://mlsanity.com/paper/2502.20766/) (2025)
- [VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences](https://mlsanity.com/paper/2507.16443/) (2025)
- [Sparse VideoGen2: Accelerate Video Generation with Sparse Attention via Semantic-Aware Permutation](https://mlsanity.com/paper/2505.18875/) (2025)
- [Attention Score is not All You Need for Token Importance Indicator in KV Cache Reduction: Value Also Matters](https://mlsanity.com/paper/2406.12335/) (2024)
- [CriticalKV: Optimizing KV Cache Eviction from an Output Perturbation Perspective](https://mlsanity.com/paper/2502.03805/) (2025)
- [Block-Sparse Global Attention for Efficient Multi-View Geometry Transformers](https://mlsanity.com/paper/2509.07120/) (2025)
- [LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging](https://mlsanity.com/paper/2512.04939/) (2025)
- [OBCache: Optimal Brain KV Cache Pruning for Efficient Long-Context LLM Inference](https://mlsanity.com/paper/2510.07651/) (2025)
- [Co-Me: Confidence-Guided Token Merging for Visual Geometric Transformers](https://mlsanity.com/paper/2511.14751/) (2025)
- [SVG-EAR: Parameter-Free Linear Compensation for Sparse Video Generation via Error-aware Routing](https://mlsanity.com/paper/2603.08982/) (2026)
- [HeSS: Head Sensitivity Score for Sparsity Redistribution in VGGT](https://mlsanity.com/paper/2603.25336/) (2026)
- [KV Admission: Learning What to Write for Efficient Long-Context LLM Inference](https://mlsanity.com/paper/2512.17452/) (2025)

## Abstract (arXiv)

3D vision transformers such as VGGT predict camera poses and scene geometry from multi-view images in a single forward pass, but their global attention over all concatenated view tokens dominates computation as the number of views grows. To reduce this cost, SparseVGGT and HeSS sparsify attention at the block level, and both retain blocks with high attention probability. However, we observe that attention probability poorly predicts how much the model's behavior actually changes when a block is removed, and we show that this mismatch is why performance collapses as sparsity increases. In this paper, we propose ReSS (ReSidual-ReStoring Sparse Attention), which recasts block selection from a problem of maximizing the retained attention mass to one of minimizing the drift that sparsification leaves in the residual stream. We introduce a drift score that quantifies how much each block shifts the residual, and, since the drift of a drop set depends on the directions of the contribution vectors rather than on their magnitudes alone, an iterative residual restoration procedure that refines the drop set as a whole. Across three backbones and five datasets, ReSS preserves dense performance better than prior methods at matched sparsity. Two further results support drift as the quantity that governs the cost of sparsification: maximizing drift degrades performance faster than random selection, and plotted against realized drift instead of sparsity, all methods fall approximately onto a single curve. Code is available at https://github.com/libary753/ReSS.
