# DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognition

arXiv: https://arxiv.org/abs/2609.35444 · HTML: https://mlsanity.com/paper/2609.35444/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 53 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Builds on (most cited first, 30 of 33)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2107.12213/) (2021)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [Cross-view Action Modeling, Learning and Recognition](https://mlsanity.com/paper/1405.2941/) (2014)
- [3D Human Action Representation Learning via Cross-View Consistency Pursuit](https://mlsanity.com/paper/2104.14466/) (2021)
- [Skeleton-based Action Recognition via Spatial and Temporal Transformer Networks](https://mlsanity.com/paper/2008.07404/) (2020)
- [Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognition](https://mlsanity.com/paper/2112.03590/) (2021)
- [Skeleton-Contrastive 3D Action Representation Learning](https://mlsanity.com/paper/2108.03656/) (2021)
- [SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition](https://mlsanity.com/paper/2403.09508/) (2024)
- [Generative Action Description Prompts for Skeleton-based Action Recognition](https://mlsanity.com/paper/2208.05318/) (2022)
- [Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognition](https://mlsanity.com/paper/2303.10904/) (2023)
- [SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-training](https://mlsanity.com/paper/2307.08476/) (2023)
- [3Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition](https://mlsanity.com/paper/2303.14474/) (2023)
- [RGB-D-based Human Motion Recognition with Deep Learning: A Survey](https://mlsanity.com/paper/1711.08362/) (2017)
- [Contrastive Positive Mining for Unsupervised 3D Action Representation Learning](https://mlsanity.com/paper/2208.03497/) (2022)
- [Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning](https://mlsanity.com/paper/2207.06101/) (2022)
- [Action Recognition Based on Joint Trajectory Maps Using Convolutional Neural Networks](https://mlsanity.com/paper/1611.02447/) (2016)
- [SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognition](https://mlsanity.com/paper/2209.02399/) (2022)
- [Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequences](https://mlsanity.com/paper/2302.09018/) (2023)
- [Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2201.02849/) (2022)
- [Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognition](https://mlsanity.com/paper/2207.03065/) (2022)
- [USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelation](https://mlsanity.com/paper/2412.09220/) (2024)
- [MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusion](https://mlsanity.com/paper/2409.10473/) (2024)

## Abstract (arXiv)

Robust skeleton-based action recognition requires representations that capture a wide spectrum of motions, from subtle to moderate and strong ones. Existing methods often focus on strong motions. This paper introduces DiMoP, a masking- and diffusion-driven motion representation learning method with frame-level pseudo-classification to explicitly learn the distribution of joint motions rather than regressing deterministic coordinates, as existing methods often do. By diffusing masked joints with progressive noise and denoising them conditioned on visible joints, DiMoP learns through controllable noising and denoising processes, enabling uniform learning of weak, moderate, and strong dynamics. To enable the masking-based generative diffusion learning with a discriminative capability, a pseudo-frame classifier is proposed that enforces the learning towards sequence-consistent and temporally coherent pseudo-labels without manual annotations. Together, these strategies provide a principled mechanism for joint generative and discriminative motion modeling. DiMoP achieves state-of-the-art performance across NTU RGB+D 60/120, and PKUMMD, including a 1.1 percentage point gain over prior works on NTU RGB+D 120 with the cross-subject protocol.
