# DuplexCadence: Exact State and Execution from a Speech Model's Declared Timelines

arXiv: https://arxiv.org/abs/2609.35115 · HTML: https://mlsanity.com/paper/2609.35115/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 34 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Builds on (most cited first, 21 of 21)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [Fast Inference from Transformers via Speculative Decoding](https://mlsanity.com/paper/2211.17192/) (2022)
- [SGLang: Efficient Execution of Structured Language Model Programs](https://mlsanity.com/paper/2312.07104/) (2023)
- [SnapKV: LLM Knows What You are Looking for Before Generation](https://mlsanity.com/paper/2404.14469/) (2024)
- [Improving and generalizing flow-based generative models with minibatch optimal transport](https://mlsanity.com/paper/2302.00482/) (2023)
- [DistServe: Disaggregating Prefill and Decoding for Goodput-optimized Large Language Model Serving](https://mlsanity.com/paper/2401.09670/) (2024)
- [Moshi: a speech-text foundation model for real-time dialogue](https://mlsanity.com/paper/2410.00037/) (2024)
- [Taming Throughput-Latency Tradeoff in LLM Inference with Sarathi-Serve](https://mlsanity.com/paper/2403.02310/) (2024)
- [CosyVoice: A Scalable Multilingual Zero-shot Text-to-speech Synthesizer based on Supervised Semantic Tokens](https://mlsanity.com/paper/2407.05407/) (2024)
- [Freeze-Omni: A Smart and Low Latency Speech-to-speech Dialogue Model with Frozen LLM](https://mlsanity.com/paper/2411.00774/) (2024)
- [Serving DNNs like Clockwork: Performance Predictability from the Bottom Up](https://mlsanity.com/paper/2006.02464/) (2020)
- [MiniCPM-o 4.5: Towards Real-Time Full-Duplex Omni-Modal Interaction](https://mlsanity.com/paper/2604.27393/) (2026)
- [PersonaPlex: Voice and Role Control for Full Duplex Conversational Speech Models](https://mlsanity.com/paper/2602.06053/) (2026)
- [Nimble: Lightweight and Parallel GPU Task Scheduling for Deep Learning](https://mlsanity.com/paper/2012.02732/) (2020)
- [Cortex: A Compiler for Recursive Deep Learning Models](https://mlsanity.com/paper/2011.01383/) (2020)
- [DISC: A Dynamic Shape Compiler for Machine Learning Workloads](https://mlsanity.com/paper/2103.05288/) (2021)
- [Hierarchical Acoustic-Semantic Modeling: Modality Separation and Semantic Coherence for Full-Duplex SLMs](https://mlsanity.com/paper/2607.06540/) (2026)
- [LiveServe: Interaction-Aware Serving for Real-Time Omni-Modal LLMs](https://mlsanity.com/paper/2606.22983/) (2026)

## Abstract (arXiv)

Full-duplex speech models support streaming interaction that listens and speaks at the same time. Serving them is governed by a strict, repeating deadline: conversation advances on a one-second cadence, and every second of input must be turned into a second of speech before the next second arrives. Because stages within a session run in strict sequence, per-invocation overhead cannot be batched away. Profiling reveals that the autoregressive stages of a duplex second already fit within the period, whereas the token-to-audio synthesis tail is what causes overruns. This tail stage suffers from orchestration slack where the GPU is left waiting as thousands of tiny, regular operations are issued one by one, while also wasting substantial memory by over-provisioning state at static implementation constants. Existing remedies, such as graph recording and demand-sized allocation, fail because streaming state dynamics violate their prerequisites. The root cause is that the runtime lacks the model's native clocks: the per-region counters that govern advancement rates and retention policies. We propose DuplexCadence, which explicitly declares native clocks to the runtime and derives two mutually enabling rules: demand-sized state allocation at a stable address, and exact-shape graph replay without padding. The former eliminates idle memory and stabilizes tensor pointers, while the latter removes orchestration slack without padding overhead. Evaluated on four released models across three decoder architectures with bit-for-bit identical output, DuplexCadence reaches 2.85× the stock runtime's speed at 38.8% lower peak memory. On the live duplex path, mean SPEAK time falls from 14% over the one-second cadence to 2% under it, enabling models to reliably keep up with interactive speech while markedly expanding multi-
