# Not All Rollouts Are Worth Learning: On Trajectory Valuation for Post-Training Reinforcement Learning

arXiv: https://arxiv.org/abs/2609.35072 · HTML: https://mlsanity.com/paper/2609.35072/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 34 of its 43 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 34)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Understanding Black-box Predictions via Influence Functions](https://mlsanity.com/paper/1703.04730/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Estimating Training Data Influence by Tracing Gradient Descent](https://mlsanity.com/paper/2002.08484/) (2020)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [Studying Large Language Model Generalization with Influence Functions](https://mlsanity.com/paper/2308.03296/) (2023)
- [TRAK: Attributing Model Behavior at Scale](https://mlsanity.com/paper/2303.14186/) (2023)
- [GRAD-MATCH: Gradient Matching based Data Subset Selection for Efficient Deep Model Training](https://mlsanity.com/paper/2103.00123/) (2021)
- [LiveBench: A Challenging, Contamination-Limited LLM Benchmark](https://mlsanity.com/paper/2406.19314/) (2024)
- [Prioritized Level Replay](https://mlsanity.com/paper/2010.03934/) (2020)
- [Generalizing Verifiable Instruction Following](https://mlsanity.com/paper/2507.02833/) (2025)
- [RewardBench 2: Advancing Reward Model Evaluation](https://mlsanity.com/paper/2506.01937/) (2025)
- [DataInf: Efficiently Estimating Data Influence in LoRA-tuned LLMs and Diffusion Models](https://mlsanity.com/paper/2310.00902/) (2023)
- [Data Shapley in One Training Run](https://mlsanity.com/paper/2406.11011/) (2024)
- [Input Similarity from the Neural Network Perspective](https://mlsanity.com/paper/2102.05262/) (2021)
- [Data Cleansing for Models Trained with SGD](https://mlsanity.com/paper/1906.08473/) (2019)
- [Data Pruning via Moving-one-Sample-out](https://mlsanity.com/paper/2310.14664/) (2023)
- [GradAlign: Gradient-Aligned Data Selection for LLM Reinforcement Learning](https://mlsanity.com/paper/2602.21492/) (2026)
- [A Snapshot of Influence: A Local Data Attribution Framework for Online Reinforcement Learning](https://mlsanity.com/paper/2505.19281/) (2025)
- [Outlier Gradient Analysis: Efficiently Identifying Detrimental Training Samples for Deep Learning Models](https://mlsanity.com/paper/2405.03869/) (2024)
- [Revisit, Extend, and Enhance Hessian-Free Influence Functions](https://mlsanity.com/paper/2405.17490/) (2024)
- [LearnAlign: Data Selection for LLM Reinforcement Learning with Improved Gradient Alignment](https://mlsanity.com/paper/2506.11480/) (2025)

## Abstract (arXiv)

We consider the problem of trajectory valuation in reinforcement learning: how to identify and mitigate detrimental trajectories during online training. Unlike classification, where data valuation relies on fixed training and validation sets, reinforcement learning involves dynamically generated trajectories without explicit validation signals, making conventional influence-based methods inapplicable. We propose Dynamic Trajectory Valuation (DTV), a simple and efficient framework that estimates trajectory utility at the mini-batch level and filters detrimental trajectories based solely on gradient information. By operating at the optimization level, DTV integrates seamlessly with existing reinforcement learning pipelines with minimal overhead. Extensive experiments across diverse settings, including PPO, GRPO, and DPO, demonstrate that DTV consistently improves performance, enhances data efficiency, and stabilizes optimization.
