# WorldAttention: An Efficient Attention Architecture for Interactive Video World Models

arXiv: https://arxiv.org/abs/2609.34606 · HTML: https://mlsanity.com/paper/2609.34606/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video-generation world models and simulators, one of 11 directions in World models.
- Builds on 40 of its 43 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Placed in

- World models / [Video-generation world models and simulators](https://mlsanity.com/wm/video-generation-world-models-and-simulators/)
- Efficient LLM inference and serving / [Fast autoregressive visual generation](https://mlsanity.com/inference/fast-autoregressive-visual-generation/)

## Builds on (most cited first, 30 of 40)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision](https://mlsanity.com/paper/2407.08608/) (2024)
- [Gated Linear Attention Transformers with Hardware-Efficient Training](https://mlsanity.com/paper/2312.06635/) (2023)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [Gated Attention for Large Language Models: Non-linearity, Sparsity, and Attention-Sink-Free](https://mlsanity.com/paper/2505.06708/) (2025)
- [MAGI-1: Autoregressive Video Generation at Scale](https://mlsanity.com/paper/2505.13211/) (2025)
- [LongLive: Real-time Interactive Long Video Generation](https://mlsanity.com/paper/2509.22622/) (2025)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [SkyReels-V2: Infinite-length Film Generative Model](https://mlsanity.com/paper/2504.13074/) (2025)
- [Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity](https://mlsanity.com/paper/2502.01776/) (2025)
- [Self-Forcing++: Towards Minute-Scale High-Quality Video Generation](https://mlsanity.com/paper/2510.02283/) (2025)
- [Autoregressive Video Generation without Vector Quantization](https://mlsanity.com/paper/2412.14169/) (2024)
- [XAttention: Block Sparse Attention with Antidiagonal Scoring](https://mlsanity.com/paper/2503.16428/) (2025)
- [VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models](https://mlsanity.com/paper/2403.06098/) (2024)
- [Fast Video Generation with Sliding Tile Attention](https://mlsanity.com/paper/2502.04507/) (2025)
- [SpargeAttention: Accurate and Training-free Sparse Attention Accelerating Any Model Inference](https://mlsanity.com/paper/2502.18137/) (2025)
- [DiTFastAttn: Attention Compression for Diffusion Transformer Models](https://mlsanity.com/paper/2406.08552/) (2024)
- [Long Context Tuning for Video Generation](https://mlsanity.com/paper/2503.10589/) (2025)
- [Sparse VideoGen2: Accelerate Video Generation with Sparse Attention via Semantic-Aware Permutation](https://mlsanity.com/paper/2505.18875/) (2025)
- [VSA: Faster Video Diffusion with Trainable Sparse Attention](https://mlsanity.com/paper/2505.13389/) (2025)
- [Mixture of Contexts for Long Video Generation](https://mlsanity.com/paper/2508.21058/) (2025)
- [SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer](https://mlsanity.com/paper/2509.24695/) (2025)
- [Infinity-RoPE: Action-Controllable Infinite Video Generation Emerges From Autoregressive Self-Rollout](https://mlsanity.com/paper/2511.20649/) (2025)
- [Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression](https://mlsanity.com/paper/2512.05081/) (2025)

## Abstract (arXiv)

Leveraging the paradigm of autoregressive diffusion, text-conditioned interactive video world models aim to simulate temporally coherent environments guided by textual instructions. While enabling low-latency, long-duration generation is pivotal for embodied AI and simulation-based planning, current frameworks primarily rely on sliding-window mechanisms to bound computational complexity. However, this approach inherently sacrifices historical context, undermining the long-range interactive capabilities. Conversely, maintaining a full-history cache remains computationally prohibitive and memory-intensive: the quadratic complexity of attention leads to excessive computational overhead, while the linear growth of the KV cache inevitably leads to GPU memory saturation. To overcome these limitations, we propose WorldAttention, a system-oriented attention architecture that achieves high efficiency through the co-design of specialized attention kernels and hierarchical KV cache management. First, we introduce Hybrid Sparse Attention (HSA), which integrates linear global attention supplemented with head-adaptive sparse attention. Additionally, we design a Hierarchical KV Cache (HKV) that organizes historical KV pairs into semantically indexed pages across multi-tier memory, enabling fine-grained retrieval and controlled GPU residency. These two designs are supported by tailored kernels to effectively translate their theoretical efficiency into real-world performance. Extensive experiments on VBench-Long and InterVBench demonstrate that WorldAttention consistently surpasses prior state-of-the-art methods, achieving subject consistency scores of 0.9472 on VBench-Long and 0.9668 on InterVBench, respectively.
