# RLE-Bench: A Qualifying Exam for Coding Agents as Robot Learning Engineers

arXiv: https://arxiv.org/abs/2609.34210 · HTML: https://mlsanity.com/paper/2609.34210/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 31 of its 41 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 31)

- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces](https://mlsanity.com/paper/2601.11868/) (2026)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [MLE-bench: Evaluating Machine Learning Agents on Machine Learning Engineering](https://mlsanity.com/paper/2410.07095/) (2024)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [MLAgentBench: Evaluating Language Agents on Machine Learning Experimentation](https://mlsanity.com/paper/2310.03302/) (2023)
- [Robust Motion In-betweening](https://mlsanity.com/paper/2102.04942/) (2021)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators](https://mlsanity.com/paper/2309.13037/) (2023)
- [Text2Reward: Reward Shaping with Language Models for Reinforcement Learning](https://mlsanity.com/paper/2309.11489/) (2023)
- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins](https://mlsanity.com/paper/2504.13059/) (2025)
- [CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation](https://mlsanity.com/paper/2603.22435/) (2026)
- [MLE-Dojo: Interactive Environments for Empowering LLM Agents in Machine Learning Engineering](https://mlsanity.com/paper/2505.07782/) (2025)
- [RoboDojo: A Unified Sim-and-Real Benchmark for Comprehensive Evaluation of Generalist Robot Manipulation Policies](https://mlsanity.com/paper/2607.04434/) (2026)
- [ENPIRE: Agentic Robot Policy Self-Improvement in the Real World](https://mlsanity.com/paper/2606.19980/) (2026)
- [RHO: Your Coding Agent is Secretly a Roboticist](https://mlsanity.com/paper/2606.16458/) (2026)

## Built on by (most cited first, 2 of 2)

- [RobotWorld: Benchmarking Multimodal Agents for Robot Use Across Diverse Tasks and Embodiments](https://mlsanity.com/paper/2610.10409/) (2026)
- [SEAR: Self-Evolving Agentic Robotics](https://mlsanity.com/paper/2610.18792/) (2026)

## Abstract (arXiv)

Coding agents are beginning to move beyond purely digital tasks to tackle physical-world challenges, particularly in robotics. Existing robotics benchmarks, however, primarily focus on the performance of individual artifacts, such as policies or controllers, offering limited coverage of coding agents' broader engineering capabilities. Real-world robotics extends beyond control: agents must build, integrate, diagnose, and improve heterogeneous artifacts under resource constraints and reason from multimodal feedback. To evaluate these broader capabilities, we introduce RLE-Bench, a benchmark of robot-learning tasks spanning four representative robotics development workflows: interactive control, policy learning, perception and estimation, and mechanical design. We use diverse task-specific metrics to evaluate the artifacts submitted by the coding agents, from the success rate the agents achieved to the policy agents trained, the harness agent built, and the mechanical structures the agent designed. We aggregate these metrics into an overall RLE Index and report workflow-specific capability profiles, enabling systematic comparison of coding agents' capabilities across multiple capability dimensions. Beyond performance ranks, we also conduct in-depth case studies examining agent behavior on representative tasks, highlighting both current capabilities and limitations, and pointing to the opportunities robotics tasks have to offer for future agent training.
