# Enhanced Video Text Editing with Trajectory-Aligned Glyph Rendering

arXiv: https://arxiv.org/abs/2609.34178 · HTML: https://mlsanity.com/paper/2609.34178/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 39 references that are in the map.
- First posted on arXiv 28 Sep 2026.

## Builds on (most cited first, 30 of 33)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Visualizing and Understanding Convolutional Networks](https://mlsanity.com/paper/1311.2901/) (2013)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [TextDiffuser: Diffusion Models as Text Painters](https://mlsanity.com/paper/2305.10855/) (2023)
- [AnyText: Multilingual Visual Text Generation And Editing](https://mlsanity.com/paper/2311.03054/) (2023)
- [Seedance 2.0: Advancing Video Generation for World Complexity](https://mlsanity.com/paper/2604.14148/) (2026)
- [PP-OCRv3: More Attempts for the Improvement of Ultra Lightweight OCR System](https://mlsanity.com/paper/2206.03001/) (2022)
- [UniVideo: Unified Understanding, Generation, and Editing for Videos](https://mlsanity.com/paper/2510.08377/) (2025)
- [VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control](https://mlsanity.com/paper/2503.05639/) (2025)
- [Glyph-ByT5: A Customized Text Encoder for Accurate Visual Text Rendering](https://mlsanity.com/paper/2403.09622/) (2024)
- [Kling-Omni Technical Report](https://mlsanity.com/paper/2512.16776/) (2025)
- [AnyText2: Visual Text Generation and Editing With Customizable Attributes](https://mlsanity.com/paper/2411.15245/) (2024)
- [FLUX-Text: A Simple and Advanced Diffusion Transformer Baseline for Scene Text Editing](https://mlsanity.com/paper/2505.03329/) (2025)
- [DiffUTE: Universal Text Editing Diffusion Model](https://mlsanity.com/paper/2305.10825/) (2023)
- [Kiwi-Edit: Versatile Video Editing via Instruction and Reference Guidance](https://mlsanity.com/paper/2603.02175/) (2026)
- [OCR-VQGAN: Taming Text-within-Image Generation](https://mlsanity.com/paper/2210.11248/) (2022)
- [CharGen: High Accurate Character-Level Visual Text Generation Model with MultiModal Encoder](https://mlsanity.com/paper/2412.17225/) (2024)
- [PP-OCRv6: From 1.5M to 34.5M Parameters, Surpassing Billion-Scale VLMs on OCR Tasks](https://mlsanity.com/paper/2606.13108/) (2026)
- [STRIVE: Scene Text Replacement In Videos](https://mlsanity.com/paper/2109.02762/) (2021)
- [JoyType: A Robust Design for Multilingual Visual Text Creation](https://mlsanity.com/paper/2409.17524/) (2024)
- [UTDesign: A Unified Framework for Stylized Text Editing and Generation in Graphic Design Images](https://mlsanity.com/paper/2512.20479/) (2025)

## Abstract (arXiv)

Video text editing aims to replace or add text in a video while keeping the rest of the video unchanged, which requires the edited text to be correct in every frame and to move coherently with the scene. Despite the remarkable progress of video diffusion models, they struggle to reproduce exact stroke structures and often produce garbled or wrong characters, especially for characters with complex strokes. To address this, we propose a trajectory-aligned glyph rendering reference that provides explicit per-frame glyph guidance following the position and perspective of the text, and a depth-normalized recognizer feature supervision that supervises the generated text on multi-depth features of a frozen text recognizer with per-depth normalized errors, targeting stroke errors overlooked by the diffusion loss. We further build VTEdit, a benchmark of 288 real-scene clips with 440 annotated text trajectories covering text replacement and text addition, which will be publicly released to facilitate future research. Experiments on VTEdit show that our method outperforms image text editing methods, video editing methods, and commercial models in text accuracy and background preservation, achieving a sentence accuracy of 0.9408, and receives the highest preference in a user study.
