# Test-Time Spatial Reasoning for Robot Manipulation Using Generative Real-to-Sim

arXiv: https://arxiv.org/abs/2609.33982 · HTML: https://mlsanity.com/paper/2609.33982/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 38 of its 45 references that are in the map.
- First posted on arXiv 27 Sep 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 30 of 38)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation](https://mlsanity.com/paper/2501.12202/) (2025)
- [RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation](https://mlsanity.com/paper/2311.01455/) (2023)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [MolmoAct: Action Reasoning Models that can Reason in Space](https://mlsanity.com/paper/2508.07917/) (2025)
- [Rearrangement: A Challenge for Embodied AI](https://mlsanity.com/paper/2011.01975/) (2020)
- [Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation](https://mlsanity.com/paper/2403.03949/) (2024)
- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins](https://mlsanity.com/paper/2504.13059/) (2025)
- [URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Images](https://mlsanity.com/paper/2405.11656/) (2024)
- [Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols](https://mlsanity.com/paper/1502.03143/) (2015)
- [PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos](https://mlsanity.com/paper/2503.17973/) (2025)
- [Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models](https://mlsanity.com/paper/2310.18308/) (2023)
- [Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View](https://mlsanity.com/paper/2404.03421/) (2024)
- [StructFormer: Learning Spatial Structure for Language-Guided Semantic Rearrangement of Novel Objects](https://mlsanity.com/paper/2110.10189/) (2021)
- [cuRobo: Parallelized Collision-Free Minimum-Jerk Robot Motion Generation](https://mlsanity.com/paper/2310.17274/) (2023)
- [StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects](https://mlsanity.com/paper/2211.04604/) (2022)
- [Long-Horizon Manipulation of Unknown Objects via Task and Motion Planning with Estimated Affordances](https://mlsanity.com/paper/2108.04145/) (2021)
- [Compositional Diffusion-Based Continuous Constraint Solvers](https://mlsanity.com/paper/2309.00966/) (2023)
- [Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics](https://mlsanity.com/paper/2406.10788/) (2024)
- [Planar Robot Casting with Real2Sim2Real Self-Supervised Learning](https://mlsanity.com/paper/2111.04814/) (2021)
- [ASID: Active Exploration for System Identification in Robotic Manipulation](https://mlsanity.com/paper/2404.12308/) (2024)
- [Video2Policy: Scaling up Manipulation Tasks in Simulation through Internet Videos](https://mlsanity.com/paper/2502.09886/) (2025)
- [SceneComplete: Open-World 3D Scene Completion in Cluttered Real World Environments for Robot Manipulation](https://mlsanity.com/paper/2410.23643/) (2024)

## Abstract (arXiv)

Spatial reasoning is fundamental to general robot intelligence, as it enables robots to complete long-horizon tasks involving multi-object interaction. We introduce Simify, a training-free, test-time framework that performs explicit spatial reasoning via massively parallel physics simulation. From a single RGB-D image of a scene, Simify reconstructs simulation-ready assets leveraging 3D generative models and vision-language models. Then given a task specified by a reward function (e.g., build the tallest tower), Simify launches thousands of parallel rollouts in simulation and performs an evolutionary search to optimize object arrangements, typically converging within seconds. We conduct quantitative experiments on real-robot hardware to demonstrate the ability of our framework to execute complex object rearrangement tasks end-to-end with previously unseen objects. Results show that our framework outperforms prior work on foundation models for spatial reasoning by effectively exploiting large-scale parallel simulation during inference, and also highlight the importance of complete and accurate geometry for successful sim-to-real transfer.
