# Relic: From Multi-Agent Collaboration to Persistent Organizational Capability

arXiv: https://arxiv.org/abs/2609.32965 · HTML: https://mlsanity.com/paper/2609.32965/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 15 of its 27 references that are in the map.
- First posted on arXiv 26 Sep 2026.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 15 of 15)

- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [CAMEL: Communicative Agents for "Mind" Exploration of Large Language Model Society](https://mlsanity.com/paper/2303.17760/) (2023)
- [ChatDev: Communicative Agents for Software Development](https://mlsanity.com/paper/2307.07924/) (2023)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [MultiAgentBench: Evaluating the Collaboration and Competition of LLM agents](https://mlsanity.com/paper/2503.01935/) (2025)
- [G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems](https://mlsanity.com/paper/2506.07398/) (2025)
- [ProgramBench: Can Language Models Rebuild Programs From Scratch?](https://mlsanity.com/paper/2605.03546/) (2026)
- [CooperBench: Why Coding Agents Cannot be Your Teammates Yet](https://mlsanity.com/paper/2601.13295/) (2026)
- [ProtocolBench: Which LLM MultiAgent Protocol to Choose?](https://mlsanity.com/paper/2510.17149/) (2025)
- [Evolve as a Team: Collaborative Self-Evolution for LLM-based Multi-Agent Systems](https://mlsanity.com/paper/2605.29790/) (2026)
- [TheBotCompany: Self-Organizing Multi-agent Systems for Continuous Software Development](https://mlsanity.com/paper/2603.25928/) (2026)
- [From Skills to Talent: Organising Heterogeneous Agents as a Real-World Company](https://mlsanity.com/paper/2604.22446/) (2026)

## Abstract (arXiv)

Multiple agents may often conflict in an organization: for example, one coding agent changes an interface in a repository, but another continues to develop on the old version where existing tests become stale. A conversation can resolve the episode, but when the participants change, what makes the lesson continue to govern the team? We introduce Relic, which turns recurring collaboration failures into organization-owned, executable protocols. Members reflect on visible work, propose rules, and govern their adoption. Adopted protocols bind triggers, responsibilities, required evidence, and execution consequences to the runtime, while remaining open to revision and retirement. In one traced case, repeated integration friction produces an interface-review rule that governs later pull requests and is revised as work continues. Across 360 controlled runs over ten software workloads and three models, Relic raises complete-contract delivery from 14.06% to 19.76% (+5.71 percentage points) over a matched structured team without the protocol lifecycle, improving all four verified production endpoints in every model stratum. Under fresh-member transfer, behavioral correctness is 25.4% with no inherited protocol, 34.6% with the same rules provided as readable text, and 41.2% with executable bindings, a +6.5-point advantage over text alone. On the full CooperBench benchmark, after excluding 183 broken benchmark pairs, Relic achieves 371/469 (79.1%), establishing the best reported result among peer-structured systems. On the 47-pair same-model subset, Relic also exceeds Solo (28/47 vs. 26/47), reversing the coordination loss exhibited by the official peer baseline. Together, these results show how collaboration experience can become persistent organizational state that remains useful beyond the members who created it.
