# Do Audio LLMs Listen Before They Act? Diagnosing Acoustic-Context Gating in Voice Agents

arXiv: https://arxiv.org/abs/2609.32536 · HTML: https://mlsanity.com/paper/2609.32536/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 33 references that are in the map.
- First posted on arXiv 26 Sep 2026.

## Placed in

- LLM agents and tool use

## Builds on (most cited first, 30 of 30)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3-Omni Technical Report](https://mlsanity.com/paper/2509.17765/) (2025)
- [MMAU: A Massive Multi-Task Audio Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2410.19168/) (2024)
- [Kimi-Audio Technical Report](https://mlsanity.com/paper/2504.18425/) (2025)
- [Audio Flamingo 3: Advancing Audio Intelligence with Fully Open Large Audio Language Models](https://mlsanity.com/paper/2507.08128/) (2025)
- [MMSU: A Massive Multi-task Spoken Language Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2506.04779/) (2025)
- [SD-Eval: A Benchmark Dataset for Spoken Dialogue Understanding Beyond Words](https://mlsanity.com/paper/2406.13340/) (2024)
- [Reinforcement Learning Outperforms Supervised Fine-Tuning: A Case Study on Audio Question Answering](https://mlsanity.com/paper/2503.11197/) (2025)
- [MMAU-Pro: A Challenging and Comprehensive Benchmark for Holistic Evaluation of Audio General Intelligence](https://mlsanity.com/paper/2508.13992/) (2025)
- [Omni-R1: Do You Really Need Audio to Fine-Tune Your Audio LLM?](https://mlsanity.com/paper/2505.09439/) (2025)
- [Step-Audio-R1 Technical Report](https://mlsanity.com/paper/2511.15848/) (2025)
- [SARI: Structured Audio Reasoning via Curriculum-Guided Reinforcement Learning](https://mlsanity.com/paper/2504.15900/) (2025)
- [Nemotron 3 Nano Omni: Efficient and Open Multimodal Intelligence](https://mlsanity.com/paper/2604.24954/) (2026)
- [Device-directed Utterance Detection](https://mlsanity.com/paper/1808.02504/) (2018)
- [SHANKS: Simultaneous Hearing and Thinking for Spoken Language Models](https://mlsanity.com/paper/2510.06917/) (2025)
- [Measuring Audio's Impact on Correctness: Audio-Contribution-Aware Post-Training of Large Audio Language Models](https://mlsanity.com/paper/2509.21060/) (2025)
- [WildSpeech-Bench: Benchmarking End-to-End SpeechLLMs in the Wild](https://mlsanity.com/paper/2506.21875/) (2025)
- [Thinking with Sound: Audio Chain-of-Thought Enables Multimodal Reasoning in Large Audio-Language Models](https://mlsanity.com/paper/2509.21749/) (2025)
- [AQA-TTRL: Self-Adaptation in Audio Question Answering with Test-Time Reinforcement Learning](https://mlsanity.com/paper/2510.05478/) (2025)
- [Audio2Tool: Speak, Call, Act -- A Dataset for Benchmarking Speech Tool Use](https://mlsanity.com/paper/2604.22821/) (2026)
- [AudioToolAgent: An Agentic Framework for Audio-Language Models](https://mlsanity.com/paper/2510.02995/) (2025)
- [WearVox: An Egocentric Multichannel Voice Assistant Benchmark for Wearables](https://mlsanity.com/paper/2601.02391/) (2025)
- [Do Audio LLMs Listen or Read? Analyzing and Mitigating Paralinguistic Failures with VoxParadox](https://mlsanity.com/paper/2605.27772/) (2026)
- [AURA: Agent for Understanding, Reasoning, and Automated Tool Use in Voice-Driven Tasks](https://mlsanity.com/paper/2506.23049/) (2025)
- [From Reactive to Proactive: Assessing the Proactivity of Voice Agents via ProVoice-Bench](https://mlsanity.com/paper/2604.15037/) (2026)
- [Escape the Language Prior: Mitigating Late-Stage Modality Collapse in Audio Reasoning via Modality-Aware Policy Optimization](https://mlsanity.com/paper/2605.27741/) (2026)
- [SpeakerLLM: A Speaker-Specialized Audio-LLM for Speaker Understanding and Verification Reasoning](https://mlsanity.com/paper/2605.15044/) (2026)
- [MSU-Bench: Towards Speaker-Centric Understanding in Conversational Multi-Speaker Scenarios](https://mlsanity.com/paper/2606.22868/) (2026)
- [Look and Talk: Seamless AI Assistant Interaction with Gaze-Triggered Activation](https://mlsanity.com/paper/2504.09296/) (2025)
- [AUDITA: A New Dataset to Audit Humans vs. AI Skill at Audio QA](https://mlsanity.com/paper/2604.21766/) (2026)

## Abstract (arXiv)

Audio language models can recognize spoken commands and invoke tools, but an agent must first decide whether the acoustic and conversational context warrants action. We introduce VGBench, a 1,018-item diagnostic benchmark for action-level addressedness across side-talk, self-talk, and speaker-switch scenarios. Each item uses a shared action space comprising silence, a tool call, and a natural-language answer. Speaker-switch pairs hold the specified words fixed while source, distance rendering, and a temporal boundary define a controlled wearer-to-bystander shift. Six raw Audio LLMs and three training-free adaptations often identify the target tool yet rarely withhold action under this shift; the highest raw switch mute rate is 14%. We then use VoxGate as a post-training case study. Supervised training mutes 91.3% of switched commands while choosing the correct tool for all nearby wearer commands and text-only controls. An exploratory GRPO stage has similar switch performance; side-talk accuracy rises from 68.4% to 70.9%, and self-talk muting from 52.0% to 60.0%. Factorized controls identify an independent source-change effect, while sensitivity to the far-field manipulation varies across acoustic renderings. The benchmark therefore measures multi-cue acoustic-context gating rather than isolated speaker identity.
