# FoundDSR: A Generalizable Foundation Model with Guided 2D Gaussian Splatting for Depth Super-Resolution

arXiv: https://arxiv.org/abs/2609.32323 · HTML: https://mlsanity.com/paper/2609.32323/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 43 of its 59 references that are in the map.
- First posted on arXiv 26 Sep 2026.

## Builds on (most cited first, 30 of 43)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation](https://mlsanity.com/paper/2404.15506/) (2024)
- [Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation](https://mlsanity.com/paper/2312.02145/) (2023)
- [DepthSplat: Connecting Gaussian Splatting and Depth](https://mlsanity.com/paper/2410.13862/) (2024)
- [gsplat: An Open-Source Library for Gaussian Splatting](https://mlsanity.com/paper/2409.06765/) (2024)
- [DynamicStereo: Consistent Dynamic Depth from Stereo Videos](https://mlsanity.com/paper/2305.02296/) (2023)
- [Evaluation of CNN-based Single-Image Depth Estimation Methods](https://mlsanity.com/paper/1805.01328/) (2018)
- [GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting](https://mlsanity.com/paper/2403.08551/) (2024)
- [Deep Convolutional Neural Network for Multi-modal Image Restoration and Fusion](https://mlsanity.com/paper/1910.04066/) (2019)
- [Prompting Depth Anything for 4K Resolution Accurate Metric Depth Estimation](https://mlsanity.com/paper/2412.14015/) (2024)
- [Discrete Cosine Transform Network for Guided Depth Map Super-Resolution](https://mlsanity.com/paper/2104.06977/) (2021)
- [Towards Fast and Accurate Real-World Depth Super-Resolution: Benchmark Dataset and Baseline](https://mlsanity.com/paper/2104.06174/) (2021)
- [Deformable Kernel Networks for Joint Image Filtering](https://mlsanity.com/paper/1910.08373/) (2019)
- [Marigold-DC: Zero-Shot Monocular Depth Completion with Guided Diffusion](https://mlsanity.com/paper/2412.13389/) (2024)
- [Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modeling](https://mlsanity.com/paper/2503.06617/) (2025)
- [Channel Attention based Iterative Residual Learning for Depth Map Super-Resolution](https://mlsanity.com/paper/2006.01469/) (2020)
- [Learning Scene Structure Guidance via Cross-Task Knowledge Transfer for Single Depth Super-Resolution](https://mlsanity.com/paper/2103.12955/) (2021)
- [Spherical Space Feature Decomposition for Guided Depth Map Super-Resolution](https://mlsanity.com/paper/2303.08942/) (2023)
- [Masked Depth Modeling for Spatial Perception](https://mlsanity.com/paper/2601.17895/) (2026)
- [SGNet: Structure Guided Network via Gradient-Frequency Awareness for Depth Map Super-Resolution](https://mlsanity.com/paper/2312.05799/) (2023)
- [InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields](https://mlsanity.com/paper/2601.03252/) (2026)
- [A Large RGB-D Dataset for Semi-supervised Monocular Depth Estimation](https://mlsanity.com/paper/1904.10230/) (2019)
- [Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution](https://mlsanity.com/paper/2501.06838/) (2025)

## Abstract (arXiv)

We introduce FoundDSR, a generalizable foundation model for robust depth reconstruction across unseen data distributions using RGB-D pairs. FoundDSR begins with a guided 2D Gaussian Splatting strategy to model depth representations with Gaussian primitives. This strategy employs high-resolution RGB as prompts to optimize the Gaussian parameters, thereby encouraging each Gaussian primitive to anisotropically deform along high-frequency structural directions. The resulting Gaussian-upsampled representations are then mapped to high-resolution depth through an effective depth reconstruction branch. Furthermore, to mitigate training instability and bias toward dominant sources caused by distribution gaps in large-scale heterogeneous data, we introduce heterogeneous federated learning that allocates each data source to an independent client for local optimization and global aggregation. This design effectively endows FoundDSR with stable scalability to diverse and large-scale training data. Extensive zero-shot evaluations on synthetic, real-world, arbitrary-scale, and noisy conditions demonstrate that FoundDSR consistently outperforms existing state-of-the-art approaches, confirming its strong robustness and generalization to unknown scenes.
