# MA-WAM: Multi-Agent World-Action Model for Test-Time Planning

arXiv: https://arxiv.org/abs/2609.31281 · HTML: https://mlsanity.com/paper/2609.31281/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 43 of its 49 references that are in the map.
- First posted on arXiv 25 Sep 2026.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)

## Builds on (most cited first, 30 of 43)

- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [DeepSeekMoE: Towards Ultimate Expert Specialization in Mixture-of-Experts Language Models](https://mlsanity.com/paper/2401.06066/) (2024)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Mean Flows for One-step Generative Modeling](https://mlsanity.com/paper/2505.13447/) (2025)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [One Step Diffusion via Shortcut Models](https://mlsanity.com/paper/2410.12557/) (2024)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [From Sparse to Soft Mixtures of Experts](https://mlsanity.com/paper/2308.00951/) (2023)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling](https://mlsanity.com/paper/2209.14548/) (2022)
- [FACMAC: Factored Multi-Agent Centralised Policy Gradients](https://mlsanity.com/paper/2003.06709/) (2020)
- [Multi-Agent Reinforcement Learning is a Sequence Modeling Problem](https://mlsanity.com/paper/2205.14953/) (2022)
- [Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.03400/) (2021)
- [Mixtures of Experts Unlock Parameter Scaling for Deep RL](https://mlsanity.com/paper/2402.08609/) (2024)
- [MADiff: Offline Multi-agent Learning with Diffusion Models](https://mlsanity.com/paper/2305.17330/) (2023)
- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [RoboMonkey: Scaling Test-Time Sampling and Verification for Vision-Language-Action Models](https://mlsanity.com/paper/2506.17811/) (2025)
- [MindJourney: Test-Time Scaling with World Models for Spatial Reasoning](https://mlsanity.com/paper/2507.12508/) (2025)
- [Monte Carlo Tree Diffusion for System 2 Planning](https://mlsanity.com/paper/2502.07202/) (2025)
- [Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks](https://mlsanity.com/paper/2112.02845/) (2021)
- [Scaling Offline RL via Efficient and Expressive Shortcut Models](https://mlsanity.com/paper/2505.22866/) (2025)

## Abstract (arXiv)

Multi-agent cooperative tasks require different agents to execute a joint action simultaneously, and each agent's action affects both the observations and responses of the other agents. Hence, a world model is needed to predict the team return resulting from the joint actions of all agents. A naive extension directly applies a single-agent world model to each agent's action when predicting the team return step by step. However, such an extension fails to capture the dependencies among the simultaneous actions of multiple agents. We propose Multi-Agent World-Action Model (MA-WAM), a test-time planning framework that enables a frozen multi-agent flow policy to evaluate futures of candidate joint actions. To our knowledge, MA-WAM is the first test-time world-model planner for multi-agent flow policies. MA-WAM predicts the consequences of each joint action according to cross-agent dependencies and enables efficient candidate scoring. Across 30 offline multi-agent reinforcement learning (MARL) settings on MAMuJoCo, SMAC, and MPE, MA-WAM achieves mean relative gains of 22.0% over direct execution and 25.6% over uniform action selection. Under the standard evaluation protocol on an A100 GPU, MA-WAM adds 12.1 ms, accounting for 2.5% of the measured generation-and-scoring time.
