# Where Compute Matters: Heterogeneous Attention for Efficient Video Diffusion

arXiv: https://arxiv.org/abs/2609.31050 · HTML: https://mlsanity.com/paper/2609.31050/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 43 of its 48 references that are in the map.
- First posted on arXiv 25 Sep 2026.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 43)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Transformers are RNNs: Fast Autoregressive Transformers with Linear Attention](https://mlsanity.com/paper/2006.16236/) (2020)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Big Bird: Transformers for Longer Sequences](https://mlsanity.com/paper/2007.14062/) (2020)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Rethinking Attention with Performers](https://mlsanity.com/paper/2009.14794/) (2020)
- [Generating Long Sequences with Sparse Transformers](https://mlsanity.com/paper/1904.10509/) (2019)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [Nystr"omformer: A Nystr"om-Based Algorithm for Approximating Self-Attention](https://mlsanity.com/paper/2102.03902/) (2021)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [Open-Sora Plan: Open-Source Large Video Generation Model](https://mlsanity.com/paper/2412.00131/) (2024)
- [ViPE: Video Pose Engine for 3D Geometric Perception](https://mlsanity.com/paper/2508.10934/) (2025)
- [Accelerating Diffusion Transformers with Token-wise Feature Caching](https://mlsanity.com/paper/2410.05317/) (2024)
- [Diffusion Adversarial Post-Training for One-Step Video Generation](https://mlsanity.com/paper/2501.08316/) (2025)
- [Fast Video Generation with Sliding Tile Attention](https://mlsanity.com/paper/2502.04507/) (2025)
- [VSA: Faster Video Diffusion with Trainable Sparse Attention](https://mlsanity.com/paper/2505.13389/) (2025)
- [SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer](https://mlsanity.com/paper/2509.24695/) (2025)
- [Large Scale Diffusion Distillation via Score-Regularized Continuous-Time Consistency](https://mlsanity.com/paper/2510.08431/) (2025)
- [Scaling Diffusion Transformers to 16 Billion Parameters](https://mlsanity.com/paper/2407.11633/) (2024)
- [SLA: Beyond Sparsity in Diffusion Transformers via Fine-Tunable Sparse-Linear Attention](https://mlsanity.com/paper/2509.24006/) (2025)
- [Training-Free Efficient Video Generation via Dynamic Token Carving](https://mlsanity.com/paper/2505.16864/) (2025)
- [Object-Centric Diffusion for Efficient Video Editing](https://mlsanity.com/paper/2401.05735/) (2024)
- [SnapGen-V: Generating a Five-Second Video within Five Seconds on a Mobile Device](https://mlsanity.com/paper/2412.10494/) (2024)

## Abstract (arXiv)

Efficient video generation requires reducing the quadratic cost of self-attention over long spatio-temporal token sequences. Existing efficient-attention methods typically apply the same computation pattern to every token, even though denoising difficulty varies substantially across video regions and evolves throughout the generation process. We introduce HetA-DiT, a heterogeneous attention mechanism that adaptively allocates computation according to token difficulty. A lightweight uncertainty branch predicts a token-wise estimate of denoising difficulty, which is used to route uncertain tokens through dense global attention while processing more reliable tokens with efficient local attention. The resulting routing is content- and timestep-adaptive, retains global context where it matters most, and provides a single parameter for controlling the quality-efficiency trade-off. HetA-DiT is compatible with few-step distribution-matching distillation and introduces no additional Transformer evaluation at inference time by reusing uncertainty estimates from the preceding denoising step. We evaluate the method on DMD-distilled Wan2.2-5B and Wan2.1-1.3B models. Across VBench, VBench-2.0, and human preference evaluation, HetA-DiT maintains competitive generation quality while routing only approximately 20% of tokens through dense attention.
