# Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion

arXiv: https://arxiv.org/abs/2609.30795 · HTML: https://mlsanity.com/paper/2609.30795/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 47 references that are in the map.
- First posted on arXiv 25 Sep 2026.

## Builds on (most cited first, 30 of 34)

- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Glow: Generative Flow with Invertible 1x1 Convolutions](https://mlsanity.com/paper/1807.03039/) (2018)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [OmniControl: Control Any Joint at Any Time for Human Motion Generation](https://mlsanity.com/paper/2310.08580/) (2023)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model](https://mlsanity.com/paper/2404.19759/) (2024)
- [Motion Mamba: Efficient and Long Sequence Motion Generation](https://mlsanity.com/paper/2403.07487/) (2024)
- [Unpaired Motion Style Transfer from Video to Animation](https://mlsanity.com/paper/2005.05751/) (2020)
- [Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases](https://mlsanity.com/paper/2201.04439/) (2022)
- [Large Motion Model for Unified Multi-Modal Motion Generation](https://mlsanity.com/paper/2404.01284/) (2024)
- [Motion Puzzle: Arbitrary Motion Style Transfer by Body Part](https://mlsanity.com/paper/2202.05274/) (2022)
- [MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understanding](https://mlsanity.com/paper/2410.21747/) (2024)
- [SMooDi: Stylized Motion Diffusion Model](https://mlsanity.com/paper/2407.12783/) (2024)
- [MoST: Motion Style Transformer between Diverse Action Contents](https://mlsanity.com/paper/2403.06225/) (2024)
- [Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusion](https://mlsanity.com/paper/2503.19557/) (2025)
- [FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion Generation](https://mlsanity.com/paper/2512.03520/) (2025)
- [PersonaBooth: Personalized Text-to-Motion Generation](https://mlsanity.com/paper/2503.07390/) (2025)
- [Motion Capture Dataset for Practical Use of AI-based Motion Editing and Stylization](https://mlsanity.com/paper/2306.08861/) (2023)

## Abstract (arXiv)

Existing human motion diffusion methods provide strong motion generation quality, and recent style transfer models can inject target style cues, but fine-grained continuous control of style intensity remains underexplored. In production, style intensity is subjective across artists and directors, so the practical requirement is not a universal absolute unit, but a reliable monotonic control axis. We propose Motion Style Slider, a motion-to-motion style transfer framework for endpoint-supervised continuous control. Given a content motion and a style motion, we construct a style direction in a learned motion-style embedding space and condition diffusion generation with a scalar intensity. The training objective combines diffusion denoising with latent intensity regularization to encourage smooth and monotonic style scaling without requiring intermediate-intensity ground-truth motions. Our framework is compatible with pretrained motion diffusion backbones and supports heterogeneous style datasets, including the multi-actor style motion dataset. To test out-of-range usability, we additionally introduce a small real-capture over-reaction extension and evaluate large-intensity behavior against these unseen targets. Experiments measure controllability, interpolation/extrapolation behavior, content preservation, and motion realism, with ablations on direction construction and loss design.
