# Jev-Mobile: Jev as an Executor for Mobile GUI Agents

arXiv: https://arxiv.org/abs/2609.30186 · HTML: https://mlsanity.com/paper/2609.30186/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 31 of its 36 references that are in the map.
- First posted on arXiv 24 Sep 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 31)

- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [AutoDroid: LLM-powered Task Automation in Android](https://mlsanity.com/paper/2308.15272/) (2023)
- [Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks](https://mlsanity.com/paper/2501.11733/) (2025)
- [AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents](https://mlsanity.com/paper/2410.24024/) (2024)
- [AndroidEnv: A Reinforcement Learning Platform for Android](https://mlsanity.com/paper/2105.13231/) (2021)
- [SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation](https://mlsanity.com/paper/2410.15164/) (2024)
- [Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents](https://mlsanity.com/paper/2602.16855/) (2026)
- [MobileWorld: Benchmarking Autonomous Mobile Agents in Agent-User Interactive and MCP-Augmented Environments](https://mlsanity.com/paper/2512.19432/) (2025)
- [CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation](https://mlsanity.com/paper/2402.11941/) (2024)
- [MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agents](https://mlsanity.com/paper/2406.08184/) (2024)
- [Understanding the Weakness of Large Language Model Agents within a Complex Android Environment](https://mlsanity.com/paper/2402.06596/) (2024)
- [Explore, Select, Derive, and Recall: Augmenting LLM with Human-like Memory for Mobile Task Automation](https://mlsanity.com/paper/2312.03003/) (2023)
- [LlamaTouch: A Faithful and Scalable Testbed for Mobile UI Task Automation](https://mlsanity.com/paper/2404.16054/) (2024)
- [Mobile App Tasks with Iterative Feedback (MoTIF): Addressing Task Feasibility in Interactive Visual Environments](https://mlsanity.com/paper/2104.08560/) (2021)
- [A3: Android Agent Arena for Mobile GUI Agents with Essential-State Procedural Evaluation](https://mlsanity.com/paper/2501.01149/) (2025)
- [Agent-SAMA: State-Aware Mobile Assistant](https://mlsanity.com/paper/2505.23596/) (2025)
- [EcoAgent: An Efficient Device-Cloud Collaborative Multi-Agent Framework for Mobile Automation](https://mlsanity.com/paper/2505.05440/) (2025)
- [Hi-Agent: Hierarchical Vision-Language Agents for Mobile Device Control](https://mlsanity.com/paper/2510.14388/) (2025)
- [Mobile-Agent-RAG: Driving Smart Multi-Agent Coordination with Contextual Knowledge Empowerment for Long-Horizon Mobile Automation](https://mlsanity.com/paper/2511.12254/) (2025)

## Built on by (most cited first, 3 of 3)

- [Typed Decision Models: An Early Evidence Audit and Evaluation Checklist](https://mlsanity.com/paper/2609.32160/) (2026)
- [Bongard: Training Machine Intuition](https://mlsanity.com/paper/2609.39111/) (2026)
- [Token-Efficient Multi-Agent Collaboration via System One-Guided Computational Division of Labor](https://mlsanity.com/paper/2610.08155/) (2026)

## Abstract (arXiv)

Vision-language models (VLMs) have become a common foundation for autonomous mobile GUI agents, but most existing systems rely on the VLM for both planning and action grounding at nearly every interaction step, leading to substantial latency and model-serving cost. We introduce Jev-Mobile, which shifts this paradigm to low-frequency VLM planning and high-frequency lightweight execution: the VLM specifies local goals, the accessibility tree defines a structured executable action space, and Jev, a fast typed decision model, repeatedly selects actions within this space. This design allows multiple GUI actions to be executed under a single VLM decision, reducing expensive VLM inference while preserving adaptive interaction. On the full AndroidWorld task suite, Jev-Mobile achieves 79% task success, compared with 78% for SeeAct-V and 84% for a Step-wise VLM baseline. Among successful trajectories, it reduces mean end-to-end execution time by 32.7% and mean model API cost by 73.4% relative to Step-wise VLM. These results show that decoupling high-level VLM reasoning from low-level action execution can substantially improve mobile GUI agent efficiency while maintaining competitive task performance.
